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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hey everyone, In this hotfix I've fixed various bugs including a bug that prevented players from playing on black & white mode. I also increased the intruder chances a lot. Changes: Fixed various bugs Fixed black & white mode Increased intruder spawn chances P…
Hey everyone, In this update, I've added a new map to the demo. This map was used for testing purposes and will not make it into the final game. Please note that the map doesn't have any intruders! Changes: Added new map Please post any issues you come across …
Hey everyone, In this patch, I've added several new features and settings. Now, players can switch between color and black & white modes. Players also have the option to disable flickering lights and color-changing anomalies. Content creators can now hide thei…
Hey everyone, I wanted to give you a quick update on the progress of the game. Thanks to your valuable feedback, I've been able to make some adjustments and fix a few issues. One of the areas I've focused on is improving the music to enhance the mood and atmos…
Hey everyone, In this patch, I've added a total of 5 new songs to the demo, which will play in a random order. I've also introduced a separate volume slider for the in-game music. Additionally, a clock sound now plays when the shift reaches 05:55 AM, signaling…
Hey everyone, In this patch, a bug was fixed where the chance for intruders was very low if the spawn rate was not set to the lowest level. Additionally, minor bugs have been fixed. Improvements: Fixed the intruder chance on lower anomaly spawn rates Fixed som…
Hey everyone, thank you for your interest in our game. I've compiled this FAQ to address some of the most common questions and provide you with insights into our project. Whether you're wondering about the game's release date, how to support its development, o…
Hey everyone, due to unforeseen personal circumstances, we will now be releasing our game PROJECT: OBSCURION for FREE. The game will continue to be developed and updated over the coming months. In terms of updates, these will also be free as and when released;…
Hey, today I would like to talk with you about the accessibility features i've already implemented into the game. Making sure that as many players as possible can enjoy the game is really important to me. As a solo developer, implementing accessibility feature…
Hey, Just a quick reminder that the demo is now available. If you have any feedback, feel free to post it in the Community Hub. Community-Hub: https://steamcommunity.com/app/2444970/discussions/1/3819662254689010508/ Kind regards Andrew
Hey :) I'm excited to announce that the demo for "PROJECT: OBSCURION" will be available on Thursday! The demo will feature one map with 7 distinct rooms and over 150+ anomalies for you to explore. But that's not all! The demo also includes the possibility to c…
Hey, today I would like to give you a brief insight into the development of the main menu, the custom game settings and the statistics. The Main Menu For the main menu, it was important to me to have a simple and cohesive design. I chose the accent colors to b…
Hey :) I'm excited to announce that the demo for "PROJECT: OBSCURION" will be available soon! The demo will feature one map with 7 distinct rooms and over 100 anomalies for you to explore. But that's not all! The demo also introduces a customizable game mode, …