Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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71% positive of 28 · Mostly Positive · Live from Steam
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A short atmospheric FPS experience. Escape confinement, return to your wife, and kill anything that stands in your path.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 71% on 2026-11-01 → 71% today (28 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Drastically reduced chromatic aberration. Slightly reduced pixelation filter. Removed some debugging text I accidentally left in. Bug fixes.
Fixed a bug where you sometimes couldn't get a certain achievement.
Fixed a bug related to the Arena. Fixed the lighting in Tape #2. Added more detail to the house in Tape #2. Changed the sky and fog in Tape #1.
Fixed bugs related to the Arena mode. Made the last story level a bit easier. Added options to invert Y and X axis.
Made the Lost Tapes easier to find. Improved enemy LODs. Fixed a couple of bugs.
BLOODVILLE is out now! ːsteamhappyː, and it's way better than KARNAL. Check it out here
After about a year in the oven, BLOODVILLE is nearing the release of it's Demo version, with a full release planned by the end of the year.If you found KARNAL even mildly interesting, I'm sure you'll like what my second Steam game has to offer! Check it out he…
Replaced the knife with a kicking ability. Ammo and sprinting are now infinite in the final level. Added a short level before exiting the facility to improve pacing. Added different backgrounds for the Settings and Lost Tapes menus. Fixed several bugs. Disable…
Added the "Assisted" mode, which gives the player infinite stamina, a health & ammo counter, automatic reloading, and replaces the last level with an alternate ending. Improved the UI a bit. Padlocks are now interacted with using "E".
Enemies no longer shoot as they are dying. Enemies no longer shoot instantly after spotting you. The arena now has a smaller enemy limit. Other small bug fixes. Thank you to everyone who played this game and supported this little project.
Changes: Ammo is now limited. It is found for each weapon throughout the levels, and costs money in the arena. Reworked the Enemy AI, no longer do they walk in a straight line towards you. Drastically improved detail and changed the structure of the Story Mode…
Fixed some bugs. Added gambling machine in the Arena Hub. Added option to reduce VHS Filter.
Remade PSX Arena. Added yet another Easter Egg in the Home chapter. Changed the visuals of the Lost Tapes levels. Some QoL changes. Bug Fixes.