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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hey Survivors!Over the past month, while our dev team has been heads-down optimizing gameplay and backend systems, our art team has been cooking up something special to elevate the overall visuals and make the world of Maximum Apocalypse feel more alive and re…
Hey Survivors!Over the past month, alongside gearing up for our upcoming playtests, our primary focus has been locked on two major pillars: multiplayer connectivity and board state clarity.We want to make sure your co-op sessions are smooth, stress-free, and t…
Hi Survivors!This month, our main priority is opening up sign-ups for Focus Group Playtesting, and because you supported us on Kickstarter, you get priority access.We're reaching the stage where we need fresh eyes to help us refine the experience, spot balance…
Hi Survivors!You could say that it's the small things that count in the apocalypse, right? This month, we are counting those little things and continuing on improving them. Just like maintaining your base, we’re doing our own housekeeping by squashing those pe…
Hi Survivors!In our last update, we were obsessing over "game feel," introducing our Camera Action System, tightening up our input backend, and rolling out a brand-new title screen. We also jumped deep into the bug-squashing phase while laying out our next ste…
Hi Survivors!Another month has passed in the wasteland, and we’ve been spending our time turning this project into a polished, cohesive experience. While we’re always looking for new ways to make your survival more difficult, this month was really about "final…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.