Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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84% positive of 113 · Very Positive · Live from Steam
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Fall of the stick knights is based on physics-controlled characters to play with friends up to 4 people. The game features has skin customization, nice fun hook mechanic and the clumsy characters, providing a lot of fun.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 84% on 2026-11-01 → 84% today (113 reviews)
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Works, but may need extra effort. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Ok... so it's been some time... Multiplayer? Uhh... not yet. BUT this update has some changes made before I started working on multiplayer, and I decided to add them today. Changelog: -Rewrote the entire player system from scratch. -Rewrote the entire game man…
I fixed: -input issues in card selection. -a bug that occurs when playing with more than three players and someone dies, causing the game to bug out when skipping the map. -new start card. - numerous smaller bugs. I added: -two maps. -a few graphical changes. …
Hey! Recently, I had some time so I worked on a few changes in the game. Since the last update, the following have changed: -map 30 rework (cars) -a few new maps or reworks. -stable camera on some maps. -new camera shake system (the previous one was too jitter…
I recently remembered that I have a game on Steam, so it would be good to add something. I played Rounds recently and thought that "inspiration" from that game wouldn't be a problem. I didn't have anyone to test my game with, so I assumed there was no need to …
UI and little graphic update. I added new things: -new UI -tutorial -venom doesn't like other opponents, just as they don't like him. -curse mode -weapon statistics now depend on who is wielding them. -enemy can now disintegrate -elevators. -clicking the gamep…
Hello everyone, I occasionally see questions about multiplayer and the workshop. I want to explain here what I’m currently working on and what my plans are. If you don’t know, i’m an 18-year-old indie game developer with a dream of founding a studio and creati…
Hey! Currently, I'm working hard on adding multiplayer to Fall of the Stick Knights! I come to you with a question... There was a lot of weak and old code in the game which I rewrote over the last 2 weeks to make implementing multiplayer easier (all scripts ma…
Now there is a beta version of the game available with the new features I've been working on. I changed the camera, the map with cars, and a lot of small things. If you want to launch the game beta, go to Properties -> Betas and change from 'none' to 'betatest…