Last 7 days
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Good day. End of the month, huh?! We're creating new animations, as seen in the screenshot. We continue to improve AI enemies. It's quite challenging. Drawing new capsule art. We're preparing a page on itch.io. That's all for today. See you next time!
Hello everyone, I'm waiting in line at the doctor's, so let's get straight to the point: We've updated the translation of the page into Turkish. Improved and trained the Artificial Intelligence of enemies. Added additional locations for the game. Thanks for yo…
Hey everyone, welcome back to our bi-weekly news segment. During this time, we: Translated the page into Chinese, Italian, and French. Fixed bugs and tackled other issues to enhance and improve the game's quality. Integrated a couple of hand animations in vari…
Hello everyone, the one who doesn't write code is here, just kidding. If you've noticed, I hope... We've updated everything on the page, from the game title to the links. Now, I'll briefly list what's been replaced: Gameplay trailer; Five screenshots; Title; C…
Howdy! Breaking news. We are polishing the build and fixing bugs for the prototype. The estimated date is June 30th. We are creating new character models. We have finished the map: Swamps. We are testing the artificial intelligence of the drones. See you next …
Greetings! Latest news. We're working on procedural map generation. Creating a prototype for public testing. Expanding the number of models, thanks to Tegoq. See you next time! https://cdn.akamai.steamstatic.com/steam/apps/2433680/extras/Ways_Discord_Banner.pn…
Howdy! Breaking news. Tegoq continues to delight us with their models. The player character, the first type of zombie, and the sculpting of the boss have been completed. Owner and Supromental are working on a fresh prototype. The animation controller has been …
Good day. Time for news. We continue to experiment with the page on Steam. Developing a new concept to make playing fun. We're solving complex problems related to networking and player connection. As you may have noticed, several 3D Artists have joined us. Her…
Hello, time for news. We've been pondering quite a bit about the concept of the game and what the outcome should be. Initially, we set several conditions for what we like and what we want to achieve. It should be: Action, Shooter, Multiplayer, Survival. Choosi…
Hello everyone, during this time: We've upgraded our Steam page: images, GIFs, trailer iteration 2, screenshots. We've created pages on itch and jotl where builds will be published. We'll share them soon. Spectator mode implemented. Now you can follow the oppo…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.