Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 2 · 2 user reviews · Live from Steam
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Take up the paintbrush and unleash the power of color with Sylvia the painter mage squirrel. Mix pigments, cast paint spells, and battle living rocks in a vibrant world of magic and adventure.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (2 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Recently we have made a few changes primarily focusing on beginner players. First of all we have updated the tutorial in many different ways. We have reworked what information the tutorial teaches to the player and made some changes to how that information is …
These past two weeks we have introduced a new NPC into the caves of Painted Peril! We hope everyone will enjoy the presence of Tizo the traveling trinket trader! Err… or at least his cart for now… In Tizo's cart Sylvia can find many of her precious items which…
Tjena, during the last two weeks we have been busy with updating the level progression of the game. Meaning we have added and changed some routes of what level exit that leads to where to make the players decision on where to go more meaningful. An addition to…
This week we have important news to share with you. We now have a publisher for the PC version of Painted Peril, Fennonauts Publishing. We have been in discussion with them for a while, and since last week it is official. This is good news for us because this …
Wow, yet another dev update with new stuff. What we present to you this time is a mixed bag of stuff. For a starter we have now updated the tutorial (again) to make it fit the new gameplay mechanics (introduced in the previous two dev updates). Our goal with t…
After an additional two weeks of development we are finally about done with the three step rework of the core mechanics. At the moment we are still playtesting and polishing the change, so do expect us to do additional changes to the system in the future. We h…
After a mysterious being from outer space crashes into Sylvia's tree-house and throws her into the vast cave system below she needs to experiment and explore a wide variety of items, spells, colors and caves to be able to climb her way back through her perilou…