Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
Live from Steam
Loading reviews from Steam…
Free on Steam. The demo has its own app, so its players are counted separately.
An arcade-style passion project based upon similar ball-rolling games from the early 2000s. Guide your ball to the goal within the time limit across 185 levels, collect over 20 different ball types, and be sure not to fall off!
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No authorized Steam key store lists this game right now.
Works, but may need extra effort. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Fixed a minor bug where two songs would play at the same time on Bullet Storm.
Reordered some levels based on difficulty. Fixed an issue with FPS drop in Traversal. Made the buttons neater and more rounded. Changed how falling into the water is calculated in a way that should provide a higher FPS on lower-end devices.
Changed the water so that it takes up less space while not being noticeable. Added an unlock tracker under "Progress" for the Monkey Temple. Changed the amount of time played to unlock the Virus to 1200 seconds (20 minutes). Changed how the current level text …
Fixed controller menu navigation based on new menu buttons. Replaced the "About" section to include a small story of game lore. Can you discover the Secret of the Monkey? Added a description for each difficulty when its button is highlighted.
Made minor changes to the UI on the title screen, including replacing the TM to an ®. We got trademarked! Minor bug fixes.
Fixed some texture issues. Fixed an issue with some levels not cooperating with the higher-quality water. Fixed another level that was more difficult than its current placing with the 3% increased gravity.
It is hard to believe it has almost been two years since i first released BallBastic! to the world. With every April first, I like to do things differently, so this year we're getting a new perspective on what it means to be a roller.The rules of engagement ar…
Hello everyone.Hard to believe we are in 2026 now. I've been working hard on the game and I bring about a plethora of updates.Made the navigation menus more dynamic.Added defensive coding to make sure unlocks are proper at the start of the game.Changed the bac…