Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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59% positive of 97 · Mixed · Live from Steam
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Kill. Eat. Evolve. METAL! \m/
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 59% on 2026-11-01 → 59% today (97 reviews)
No authorized Steam key store lists this game right now.
Works great on Steam Deck. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hey all, We've done a big overhaul of the game, so this update includes some major changes along with bug fixes and polishing. Would love to know what you think! We're already working on a few more bug fixes and polish for the next update. If you want to keep …
Hey there, We took some holiday time post-release, and during that time we starting working on a new smaller game to keep the studio going, but we are still planning the next patch for Munch. We’ve been pulling together a list of things to fix, and a few thing…
A smaller bug patch we updated on Friday Nov 30, since they took a little longer to solve. Here's what's changed, mostly so Ordo stops going into unintentional God-mode: Fixed Ordo not getting damage after the arena Fixed crash happening after defeating Ordo F…
Hey folks, Still keeping up with more frequent updates with fewer changes, rather than less frequent but larger updates, at least while we iron out more of the annoying bugs. So a few more fixes and changes: Fixed enemies becoming invincible if they were stunn…
Hey there friends! Here's a small mid-week update: Steam achievements are here! ːsteamhappyː Slay the peasant objective made clearer, you should see him clearly now with his golden outfit. An extra objective added to free the captured Headbanger. We'll be squa…
Hi metalheads, annnddd also everyone else, Here's a few things we've just patched up! These ones were a bit bigger bugs to squash: Added new objectives to help you get to fight Ordo Fixed the Moshpitter Enhancement which prevented them from being edible Fixed …
If you're a content creator and want to do something a little different over the Winter sale season, you can stream as Gutpuncher, Painkiller, or Ordo, using AnyMeCam. You'll show up as the monster in your stream and it'll track your facial expressions and han…
If you're a content creator and want to do something a little different, stream as Gutpuncher, Painkiller, or Ordo, using AnyMeCam. We've worked with them to have a few of our Monsters and Gods turned into proper 3D avatars that track your face and hand moveme…
We’re happy to announce that Munch will be at Save & Sound starting November 4th! Save & Sound is an online music festival with sales and demos on Steam. Come celebrate headbanging soundtracks as well as unique implementations of music and audio in games. We’l…
Our Art Director is presenting at the Roguelike Festival this weekend, so we're sharing some footage of his work in on our Demo! Max will be talking about how to keep things interesting in a procedural setting, and how to be efficient in creating rich environm…
We're working hard to polish the game and iron out bugs, but in the meantime we're adding a new character to the Demo just for Steam Next Fest. Give it a try and let us know what you think! Meet... Krakenstein, a symbol of Unrelenting Progress! It represents I…
We're starting to beta test in a week and looking forward to seeing what you think of the improvements we've made to the game! BUT for you to try the beta, we need to email you a key for access via Steam. So drop your email here and we'll send a key with other…
We'll have the stream up for the next week for the showcase featuring. You'll only see the monsters playable in the demo currently, but there are plenty more coming in the full game!
Watch some of the new demo content, and then try it for yourself :)
We got a tonne of feedback through our feedback form, YouTube comments, Discord, playtesting and the forum. So we focussed on improvements to: - Combat - Munching - Controls (incl. KB+M and rebindings) - Music It took some refactoring, but I think we're set-up…
1 item on Steam, newest first.
