Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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88% positive of 80 · Very Positive · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Handmancers is a Rock, Paper, Scissors Roguelite deckbuilder with a first-person twist where clear tactical choices meet deck-building depth. Craft your deck, enhance your cards, equip tricky artifacts and face powerful enemies in strategic fights
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 88% on 2026-11-01 → 88% today (80 reviews)
No authorized Steam key store lists this game right now.
Works, but may need extra effort. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Publich branch for testing new experimental features
Heyo everyone!The second major Handmancers Early Access update is now live on SteamBuilt directly around community feedback gathered since the last update, this patch introduces a wide range of improvements across gameplay systems, visuals, and balance. A new …
Heyo everyone! If you’ve been waiting for the right moment to jump into the world of Handmancers, now is a great time to do it. The game is available with a 20% discount as we continue building and improving the Early Access version together with the community…
Heyo everyone!The first major Handmancers Early Access update is now live on Steam.This patch focuses heavily on community feedback gathered since launch and includes gameplay overhauls, quality-of-life improvements, visual feedback upgrades, balance changes, …
Thanks so much for sharing your feedback!We just uploaded version 0.1.5, that fixes even more stuff and solves some unwanted behaviour we have been meaning to fix for some time now.With that we continue working on our first major step towards completing the Ro…
Thanks so much for sharing your feedback!Here are the improvements we made to the game today:SystemFixed cloud saves on Mac OSGameplay\ Ring of Terror behaviour fixed, now it actually reduces Max HP correctly\ “Good Stuff” button was unclickable after auto-ski…
Heyo everyone! We're incredibly excited to finally share the news: Handmancers is leaving Early Access and launching in version 1.0 on November 12! 🎉A new playable class, new encounters, Artifacts, and much more are coming with the full release!It's been quit…
Hey everyone! We know, we have been a bit quiet recently. But don’t fret, the silence is finally over! During this time we have been hard at work on the game and we are excited to share that we are getting close to the game’s full release! Let us give you a qu…
It’s time. Handmancers is OUT NOW We’ve been working on this game for more than 3 years. At some point it stopped being “a project” and just became part of our lives. We’ve rebuilt it multiple times. We’ve argued over systems, cut things we loved, pushed thing…
Hey everyone! ːhappystar2022ː We’ve got something important to share today. Early Access Roadmap 2026 As we’re getting closer to launch, we want to give you a clear look at what we’re planning for Handmancers during Early Access. What we’re focusing on:Bug Fix…
Hey everyone!After that hiccup with the previous announcement and hasty rescheduling literally next day, we are ready to announce new (and the final one) release date. So, here goes:Handmancers launches in Early Access on May 5, 2026No further delays expected.…
Hi everyone!We have some news about our release date.Our original plan was simple: drop Handmancers during #TurnBasedThursdayFest. You watch the showcase and boom - “Handmancers Available Now." Perfect, right?Then literally the next day we saw the news. Slay t…
Handmancers looks like a fun spin on deck-builders with the first-person view and the rock-paper-scissors style counter system. Read the full article here: https://www.gamingonlinux.com/2026/02/fight-first-person-rock-paper-scissors-style-duels-in-the-deck-bui…
Hey everyone! ːhappystar2022ːWe’ve been quiet sometimes, loud other times, but always working - and now we can finally say it. We finally have a date:Handmancers launches in Early Access on March 9, 2026Over the past months we’ve been polishing, reworking syst…
Hey everyone! ːhappystar2022ːOur public playtest has officially concluded. Thank you to everyone who jumped in, dueled with Scissors, defended with Rock, stacked buffs with Paper, and dove headfirst into Corruption. Over the past week you helped us test balanc…
Hey everyone! :winter2019happysnowman:The gates are open - the public playtest is now live and anyone can join instantly.Handmancers is a first-person Rock, Paper, Scissors roguelite deckbuilder, where your hand is literally your weapon. Build your deck, shape…
Hey everyone!We’re excited to announce that Handmancers will be hosting its Steam Playtest from January 20 to January 27 - and you can request access starting today!Handmancers is a first-person Rock, Paper, Scissors roguelite deckbuilder, where your hand is l…
Hey everyone! ːwinter2019happysnowmanːWe want to wish you Happy Holidays, and we want to do it with a small gift. We're super happy to say that the private playtest has just been updated! A few things have been added, such as a new boss enemy, more gems and ar…
Hey everyone! The brand-new, fully reworked Handmancers Demo is now live on Steam ːwinter2019coolyulːAfter being recognized among the Top 50 most played demos during Steam Next Fest, we took the time to rebuild and refine the experience so it represents the ga…
Hey everyone,First of all, thank you so much for all the support we received from you after we shared a bit of behind-the-scenes update in our previous devlog. It’s absolutely incredible to us that even after a year of silence our message was so well received …
Hey folks! It’s been a while since our last update and a lot of you probably think the game is dead. This is not the case. Short version: we're developing Handmancers and will keep at it until it's done. We just had to take an "involuntary vacation" that ended…