Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
Live from Steam
Loading reviews from Steam…
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No changes recorded yet.
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
The latest demo version has been hidden.
A small list of additions that I am posting now before trying to add something complex and that will presumably take a long time. Fixed the drawing order of the laser-spinner. Both characters can charge each other. Visual indicator that a character is charged.…
Initially, it was assumed that the presence of two interdependent characters would require a multiplayer mode. However, this was postponed because a minimal game AI was created that could analyze the situation around it and perform certain offensive or defensi…
ːesc_warningː This is an experimental build! ːesc_warningː The game has been rebuilt, with many things removed or redone. The goal was to get rid of most of the garbage mechanics that took too much effort to support. It was also necessary to highlight the inte…
Gamepads ːgamepadː Oh, that was quite an adventure to a certain damned place. It was necessary to change not only the controls, interface and tutorials, but also the built-in systems of the engine itself. But it works well. I tested two different gamepads - Du…
I don’t even know how to properly describe what has been done over the past 7 months. Between previous updates, there were usually 10-20 tasks completed. This time, there were about 90 completed. Let's start with the most important things: ːexpeditionː The sec…
Well, another year has come. ːnymistletoeːːsc_sockːːsc_candyː Meanwhile, I'm still working on the game. As usual, I'll start with the list of changes: Big features: ːexpeditionː The first level has been completely redesigned. Reduced in size, and shows the dev…
For this update, most of my time was spent improving and fixing things, some of which I was informed of via feedback. Here are the most noticeable changes: Big features: New behavior for characters (shooting, using first aid kits, cutting tall grass, etc.). Ad…
It's been a month since the release of the first demo. During this time I've been actively fixing and reworking some systems. The full list of changes will be below. Big features: Updated shooting mechanics for Dem. Second cutscene and boss arena. Added grenad…
Hey hey hey! Finally, after a long time, we were able to bring the project to an acceptable state so that we could release a demo version. The current version contains only one trial level, and not all of our developments are used in it. Since we did not find …