Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
100% positive of 15 · Positive · Live from Steam
Loading reviews from Steam…
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (15 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
- 'Master' volume setting now works correctly. - Added the option to disable the FOV shift. - Left CTRL and Right CTRL now work as jump inputs. - Redesigned 'Clock' to have 4 crystals, and the goal is opposite of spawn. - Slightly widened the edge of the ramp …
I have delved back into Tim Sweeney's node-spaghetti cellar for your CBT pleasure. This update brings numerous changes to both improve the overall gameplay, and fix issues with several levels. GAMEPLAY CHANGES: - Pressing 'R' is now a shortcut to respawn - Res…
-Force control has been boosted from 400 to 1000, allowing for much higher acceleration and air control. -A ‘respawn’ option has been added to the pause menu. -The game is no longer a ‘development’ build, and the developer console can no longer be accessed. -S…
-Removed duplicate spawnpoint on Warp -Fixed spawn issues, fixed geometry seams, and added lifespan to logs on Logger -Removed chasing wall from Temple I apologise if the update wiped your save data, its an issue caused by UE5 having a different save file loca…
-Fixed killfloor being too high on Warp -Added missing killfloor on World 3 Start -Added missing spawnpoint to Space -Sped up screen transitions -Fixed falling twice from killfloors -Fixed falling after clearing goal -Added a light to Ziggurat
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.