Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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79% positive of 563 · Mostly Positive · Live from Steam
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Fast paced First-Person Melee Roguelike RPG with randomly generated weapons and upgrades, unlockable new classes and persistent leveling. Hack and slash your way through atmospheric dark fantasy locations, unique monsters and bosses.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 79% on 2026-11-01 → 79% today (563 reviews)
No authorized Steam key store lists this game right now.
Works great on Steam Deck. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Shield enemies can no longer spawn inside Abyssal Rifts.
Fixes:Added save game backup system.Fixed an issue where the final boss would get out of bounds.
Fixes:Enemies Abyssal Rift in Caves (6th area in the campaign) will no longer get stuck in their spawn zone.Gauntled modifiers no longer apply in The Hideout.Changes:Turning off Head Bobbing in settings will also disable camera sway motion on strafing left and…
Exiting the campaign mid-run will allow players to continue from the start of the map they exited instead of the current stage. Highlighted the filter buttons in inventory UI. Lowered the default music volume in The Hideout. Keybind indicators on screen will n…
Adjusted enemy spawn locations in The Undead Prison arena where they would sometimes get stuck.
Fixed an issue with a button not being selectable on controllers Fixed the "Seal of Trust" achievement not triggering when having maximum reputation with the Trader in Hideout. Pre-loading of assets are now done in the Main Menu instead of on game-start. Reduc…
We're thrilled to hit this incredible milestone, an achievement made possible by our players. Your invaluable feedback has been essential in helping Darkblade Ascent reach its full potential.This launch comes with our BIGGEST UPDATE yet full of changes and add…
Darkblade Ascent is finally leaving Early Access and launching into 1.0 on October 23rd! We're thrilled to hit this incredible milestone, an achievement made possible by our players. Your invaluable feedback has been essential in helping Darkblade Ascent reach…
With this update we are revamping the existing weapon abilities and we are adding enhanced versions of each ability that's unlockable in the passive tree.Weapon abilities are a core part of Darkblade Ascent's dynamic combat and keeping them locked behind a key…
The Soulweaver has arrived, the ultimate test at the end of the campaign. We’ve poured everything into making this finale as epic and unforgettable as possible. The Soulweaver embodies the peak of Darkblade’s ascension and the reckoning for his sins.We can’t w…
Watch developers play Darkblade Ascent with the new WEAPON INSCRIPTIONS update.