Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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80% positive of 5 · 5 user reviews · Live from Steam
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Embark on an endless adventure in Across The Void, a evolving roguelike video game. Customize your character with a unique skill system and a vast array of equipment, and take on seven unique bosses. With randomly generated maps, random skill selections and gear, each playthrough is a new adventure.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 80% on 2026-11-01 → 80% today (5 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Changes Double Tap To Dodge - Players can now enable this feature in the Advanced Settings inside of Settings. Pet > Chest - Pets can now focus and attack The Keeper(Boss at the end of Dungeons). Text Keybind Tooltips for Hotbars - This will change the tooltip…
Changes Added Steak that can drop off any enemy. (Currently 25% chance) Heals back 10% of your Max HP and MP as well as giving you have 10 Stamina. Steak has a 20% chance to be rotten, which still recovers 10% of your Max MP and gives you 10 Stamina back but w…
New New Map - The Dungeons This Map requires the player to get keys to open doors so they can reach the end. You'll have to clear the dungeon every other Map until all bosses are taken down and you reach Endless. New Boss - The Keeper Boss waits at the end of …
Changes Players will now have to kill the three main bosses before being able to fight the final boss and go into Endless mode. Prior mode just add the player visit the different maps atleast once before teleporting the player to the final boss and Endless mod…
Fixes An issue was causing random crashes when unloading levels. Should be resolved now. Corpse Raiser's following attack would only do one instance of damage. Should be resolved now. Elites were spawning too often. Should be resolved now. Skeleton Mages weren…
Changes Going inside Side-Maps will pause spawning and Main-Map timers. Side-Map Bosses will no longer end all objectives and force the player to teleport out. Instead players can now teleport back to the Main-Map and finish any objectives remaining. The Endle…
Thanks to everyone who gave this game a try and welcome all future players. I'm a couple months of development into my new game which I hope to Alpha test sometime next year. It's a huge leap from the roguelike genre and one that'll encompass my life for the n…