Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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95% positive of 24 · Positive · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
A movement-based climbing game where you ascend on a suicide mission to save an amphibian cargo cult.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 95% on 2026-11-01 → 95% today (24 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
- Fixed a couple more instances where the player can clip through vents inside looting areas - Small optimizations
Fixed an issue where the scrap machines sometimes didn't count scrap thrown into certain areas.Fixed a couple of softlocks that could trap the player in a vent.Fixed unrendered normals on a bridge in Level 2.Fixed various occlusion culling bugs.Thank you, Coco…
Hello Climbers!The time has come, and the game has been released into Early Access! I'm looking forward to hearing what you guys think and building this game with you all over the coming months.This moment is huge for me. I've been developing games since I was…
As of today PSI: Pressure Climbing is ready for its Early Access release. Unfortunately, there will be a delay due to tax document errors through steam, and I will need to push the release date to Monday the 28th of September. We apologize for any disappointme…
Hello Climbers, Today we just hit 5,000 Wishlist on steam, thank you so much for supporting the game it means the world to us. We're trying to get to 10-15k before release, so we still have a bit of a road ahead, but I'm very happy with how far we have gotten.…
Works, but may need extra effort. Results from Valve's own testing.