Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Updated tutorial text to explain things betterReworked how Auto Lock-On system worksMany bug fixes
Changes from this update:Added input buffering for better game feelAdded visual/audio feedback when you run out of stamina Successful parries no longer cost manaImprovements to the lock on systemBug fixes
This update features:A new lock on system for more player controlMajor balance changesAdditional VSync and Frame Rate Limit settings in the options menuMany bug fixes
UI should now display properly on ultrawide monitors Changed how some save data is handled. This will prevent bugs going forward, but also unfortunately will likely render old save files unusable. Bug fixes
Updated text to reflect recent changes Bug fixes
Attack animations for the sword have been improved and sped up for a smoother combat experience Balance changes to account for faster attack speed Game will no longer freeze when player dies under certain circumstances Several bug fixes
Reworked Lantern Weapon. It now has a playstyle that is more distinct from the other weapons. Significant balance changes Bug fixes