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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
HI There are huge content to be uploadedFirst, the scene will be biggerOrignal size is 10X10X14,NOW every scene is 15 X 20 X 14Comprehensively enhance competitive gameplay.
Talent tree are nearly finished!!!!Now I am testing the functions and the data should be adjusted
I repalce some model for this gameI find Cartoon style is not coolso I use old style
Forest Scene Updated!This scene will be used in DEMO
HIFor too long, the core gameplay felt too ordinary. Now I've finally found new hope — and the game's completion has reached a new level. Demo v2 arrives in the coming days. Stay tuned!
HI,I'm working on a thrilling, fast-paced, and truly innovative feature — and it's going to be the heart of the game. Stay tuned!
New video for new content!Now Player has a lot of new skill
Enemy waves data UpdatedAdjust a lot of data for enemy
HI,I updated the tutorial .fix bug:all stage now ,Monster wave fresh normal,
Some bugs found ,I am fixing!!Playtest version failed to upload( very weire, 2 playtest exist, there should be only one left ! ) ,I emailed to steam , I am waiting for reply.Please be wait for a little time.........
New Monster Enemy Wave info Added!Now we have More monters wave in stage,
HI ,The game is nearly finished!!!I release a new videoThanks for watching!Please wishlist!!
PVP SCENE READY!
Just for a while!Waiting for the Final version, so Demo and Prologue version are closed.
local PVP Is " Auto-Chess "
Local PvP is Testing!!!!!!!!!!Everyone Can play it in Feb, 10,2026
I added a mode ,something like PVP in "Plant vs Zombie"
I found some confict about the game play, So I must reduce hero's free action, (I dont want a second "Orc must die!")and a new building view is needed, This is what I decide ,tell me what you think ,leave the message please !
Defend and Raid mode are available!
I made a UI for switch different heroes long time ago,but Now I think just switching heroes without UI is more convenient,The main hero has a task ,another hero has another task in battle , the player should be busy in a battle ,but not boring