Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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85% positive of 21 · Positive · Live from Steam
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Set sail into cursed seas and beyond in this pirate ship battling action roguelite! Unlock ships, recruit captains, and survive battles against monsters, war fleets, and things best left unnamed... for copyright reasons argh.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 85% on 2026-11-01 → 85% today (21 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Ahoy! This is a potentially IMPORTANT update if you have played Lord O' Pirates on more than one device. I've just released an update to enable Cloud Saves through Steam. In testing it, it seemed to me that whichever device you boot from next will automaticall…
Ahoy! This morning Unity announced that there was a security vulnerability that existed for every game made with Unity version 2017.1 forward. This update simply applies the patch to fix that vulnerability. You can read more about the vulnerability here: https…
Ahoy! Just some bug fixes for the latest patch: Fixed an issue where The Plank wasn't unlocked upon completing its quest. Fixed the Auto-Select upgrade feature not working at all. Fixed an issue where the damage from the Lazerz: Model Phoenix was not being rec…
Ahoy!It's been a couple of months since release, and based on some feedback and discussion in our Discord, we are releasing an update that brings a new Captain and several cool new features!New Content:Unlock Captain Cthulhu who grants the Hull of Thorns abili…
Ahoy! Just a few minor bug fixes, and one slight adjustment to very late game experience scaling. Increased XP Requirement Curve at High Levels - Previously max xp required for a single level was capped at 50k xp, this was fine for most areas of the game. Howe…
Ahoy! I guess it is time that I start posting the patch notes to Steam instead of just to the discord. This patch is mostly bug fixes, and some minor tweaks. I will also take this opportunity to announce we are working on a small content update that will be re…
This week is NextFest and the debut of our Steam Demo! The demo contains the entire first level and every unlockable that would be associated with it. That's quite a few hours of gameplay! If you dig it, throw us a wishlist so that you don't miss the release o…
Ahoy! One Flow Man here. I just wanted to make it clear somewhere, since who knows when or if we will ever get the little green check (our game is likely too smol at present to be on Steam's radar). I do most of my playtesting on the Steam Deck. If something r…
Ahoy! I don't currently communicate much via the Steam page. That will certainly change once a public release of the game is made. Until then, join our discord if you want to know what is going on with the closed beta / development of the game. I did want to p…
Our store page has been updated with new screenshots and our first gameplay "trailer". I say "trailer" because it's more like a trap music video meets a 90s Saturday morning cartoon toy commercial. What can I say? With my burning passion and years experience m…
Land ho! We will be breaking new ground this February and opening the game up for our first wave of closed beta testing! You can sign up for the beta on our steam page and access will be granted come mid-February. There is a limit on how many testers we can ac…