Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
100% positive of 2 · 2 user reviews · Live from Steam
Loading reviews from Steam…
Free on Steam. The demo has its own app, so its players are counted separately.
Third-person action roguelite set on a dark fantasy island. Fight solo or in online co-op for up to 4 players, explore procedural maps, build your hero through soul cards, and face a world that adapts to each difficulty.
Live data from Steam, tracked by SteamPlayerBase.
No authorized Steam key store lists this game right now.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (2 reviews)
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Every update we release is another step toward finding the true essence of our game. After reworking the Samurai and slashing in every direction, we wanted to carry that momentum forward with the rest of the heroes.To achieve this, we introduced major changes …
Hello everyone!We’re excited to announce a new version of our game, highlighted by three key points:1) Progression SystemWe’ve implemented a new progression system based on stats, skills, and enemies. Now, each hero can improve by using their skills, and speed…
This week’s update focuses on the first iteration of the sound rework, new voice lines for mini-bosses, and several important bug fixes and gameplay adjustments to make exploration and combat smoother.✨ Features & ImprovementsImplemented the first iteration of…
To offer a complete Challenges and Statistics system, we’re moving all player stats to our own server!This change will allow us to: ✅ Track your progress more accurately ✅ Create dynamic events and challenges ✅ Improve data stability and future updates⚠️ Pleas…
✨ Features & ImprovementsDark Seals now spawn Skeletons.⚖ BalanceReduced the drop rate of items from the card system.Coffin rewards have been doubled.🛠 FixedFixed collision issues on: Dark Seal, Mausoleum, and Statue.Fixed Exorcist auto-aim behavior.Fixed a b…
✨ FeaturesReworked all common enemies (Slave, Thief, Abomination, etc.).Introduced new mini-bosses: Possessed Paladin, Acolyte’s Altar Boy, Native, and Possessed Acolyte.Implemented a fade camera system to smoothly handle objects between the player and the cam…
We're broadcasting to show you the latest changes based on your feedback!Almost a year into Early Access, the game is getting closer to what we dreamed of every day. We're currently squashing bugs at full speed because the official update is coming very soon!T…
Would you like to see what we’re working on? Share your idea for the game!We’ve adjusted our workflow in order to create a shared document with our players. You’ll be able to find out exactly what task we’re currently working on, what’s coming next, the priori…
Hello everyone!We're excited to announce that we've successfully completed the migration to our new server! 🎉 This major step allows us to introduce a full progression system, including challenges, statistics, gold, and unlockable content.On top of that, we’v…
✨ New FeaturesProcedural maps have been implemented.Combat progression system: your Hero now grows stronger the more battles you fight.Skill progression system: abilities become more powerful the more you use them.New exploration challenge: Dark Seals are scat…
We’ve opened a new discussion thread where you can share your feedback, report bugs, and see what’s coming next on our roadmap. Your input is essential to help us refine and improve Lighthouse of the Souls. Join the conversation and help shape the future of th…
We’re thrilled to launch Lighthouse of the Souls in Early Access! Explore the Cemetery zone, face its horrors, and begin cleansing the corruption of the island. We truly hope you enjoy playing and immersing yourself in this dark world. Your feedback is essenti…
In LOTS: Lighthouse of the Souls, heroes are not chosen for strength or fame. They are chosen for what they awaken. For what they remember. For what they dare you to face.Starting today, you can meet the six protagonists who inhabit this world of shadows and r…
Hey everyone! 👋First of all, a huge THANK YOU to everyone who tried out our game! 🫶 It makes us super happy to see people from all over the world playing it.We’ve also been reading through all your feedback, ideas, and suggestions. Based on that, we’ve made …
UI / Gameplay Flow Added map selection and difficulty selection to the UI. To unlock difficulty, you must clear the map on the previous level. Three difficulties have been set: Casual, Normal, and Hardcore. Added rankings for each difficulty. Characters & Enem…
Gameplay Improvement Global and friend Ranking, by points and time! ¿Who is the best? ¿Who is the fastered? Implement Character tab, can you upgrade the rank to get a powerful passive? Now when you die, you go to heaven. (Or when Tomas dies :v) A tracer was ad…
Hello! We wanted to let you know what we've been working on this past week. The list is long. But we want to give you a summary, our priority is to focus on the gameplay, making it feel good to kill these enemies, from all points, the sound, the quality, the d…