Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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80% positive of 40 · Positive · Live from Steam
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A roguelite game where the player controls the actions and the character automatically attacks. Control the brave with different talents, survive the fight with monsters and enrich their own profession composition, become a master of all profession, defeat the Kings of the undead in this world.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 80% on 2026-11-01 → 80% today (40 reviews)
No authorized Steam key store lists this game right now.
Works, but may need extra effort. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Increased star output at the end of the level. Reduced the effect of cold in Difficulty 3. After selecting a certain occupation, the occupation preference effect is increased by 2 times. Bomb Skulls do not explode when killed by melee attacks. Change the unloc…
One new character is added. The effect of the "lucky" attribute on items with high rarity decreases progressively. Difficulty 3 In the snow, the accumulation of cold will cause itself to be in an additional state for 1-2 seconds. Added BOSS death sound. In dou…
One new character is added. The monster refresh point will no longer summon enemies if it is too close to the player. I am very sorry that there has been a BUG before, switching the window resolution will cause UI position confusion and occlusion, which has be…
One new character is added. Major fix: Fixed UI confusion caused by switching window resolution. The monster refresh point will no longer summon enemies if it is too close to the player.
You can now eat berries or wheat and meat while full health, and gain extra health. (Extra health is lost over time) Weapon skins can be optionally enabled after unlocking (they are all enabled by default). When only one skin is enabled, the weapon class will …
Fixed an issue where the number of weapons held could be exceeded due to unexpected circumstances causing the game to crash. (Maximum number of weapons held is 6)