Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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42% positive of 19 · Mixed · Live from Steam
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Calling Home is an exciting sci-fi simulation resource management game that draws heavily from games in the factory-building and exploration genres, providing a thrilling mix of building your base, researching, factory management, puzzle solving, exploration, and resource gathering.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 42% on 2026-11-01 → 42% today (19 reviews)
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Balancing Changed interaction width to be more accurate Increased interaction length Additions Added cyrillic character support fo our default font (Thanks Alexey!) Design Changed the logbook so that the bookmarks are hidden if no entries exist for them Bugfix…
Bugfixes Fixed a major save file version update bug that prohibited players from upgrading older version that still work Fixed a settings save bug where mouse sensitivity and inversion would not be saved or applied Fixed a tutorial display bug where a task did…
Good day, Community! The summer sun is shining and we used the energy to improve many features of the game. The game is much more stable now and we managed to clean up our codebase to further enable a smooth development. Moreover, the Gamescom is taking place …
Balancing Changed the oxygen amount the player has to 500 (prev. 100) Changed the ore amount of resource nodes to 50 (prev. 5) if harvested by hand, 500 (prev. 100) for miners mk. 1 and 1000 (prev. 200) for miners mk. 2 Bugfixes Fixed a game breaking loading e…
Additions Added german localization Bugfixes Fixed some localization issues that caused some information not to be displayed correctly. Fixed settings menu layout issues. Fixed some points of interest not awarding research points. Known issues Some points of I…
Good Evening, Community! The Calling Home Spring Update is here and we're proud to announce a lot of new features & visual updates. In addition to completely new features, we have improved existing performance and look. Have a look at the Patch Notes: What's n…
Hey everyone, we wanted to take a moment to update you on the future of Calling Home. First off, we want to thank you all for your support & feedback during this journey. Watching you play & hearing your thoughts meant a lot to us. Unfortunately, we have to sh…
Hey all, currently we are working hard on improving the games' feel and existing features. So stay tuned for future updates. 🥳 Furthermore we want to remind you about our Discord community server. We are a small indie team and appreciate every one of you. If …
Hey guys, we always say we want to develop Calling Home with our community. So here is your first chance to actively influence the game. We are currently discussing how to approach our player upgrade system and want your opinion on the matter. So far, we narro…
Calling all space explorers! We're thrilled to announce that Calling Home just launched into Early Access! You can finally explore our universe by yourself! During Early Access, we'll be actively updating and fine-tuning the game based on player feedback, so y…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.