Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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95% positive of 24 · Positive · Live from Steam
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Utilize skill to swing yourself through multiple jaw-dropping levels in this time-trial, swinging, physics based platformer. From oceans to canyons to mountains and beyond take your swinging prowess across the world in obstacle filled levels. Swing into the finish. Set new records.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 95% on 2026-11-01 → 95% today (24 reviews)
No authorized Steam key store lists this game right now.
Works, but may need extra effort. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Changes: -World 3 Optimization Pass! World 3 looks a little different, as do portals, but their impact on performance should be significantly less. Please let me know if performance is still iffy there! Though it should be significantly better. -Fixed some Wor…
-A small change that changes the leaderboard display from only friends to global. Now it's easier than ever to compare your times with others!
Fixes: -Teleport now resets its use timer properly when resetting a level. -Jump no longer FPS dependent. Whoops. -Fixed a scenario where World 5 wouldn't unlock after finishing World 4 Level 9-2.
Changes: -The trail now fades when the player gets close to it. Much less blinding! -Remade the tutorials. They should help ease players into gameplay more. -Adjusted how the timer is displayed. -Fixed the aspect ratio of levels and world selections in the mai…
-Clarified some tutorial text. -Fixed a bug where the high score text box wasn't being cleared when opening the pause menu.
-Fixed an error preventing some settings from showing their correct value upon startup. -Changed Windows default launch RHI from Vulkan to DX12.
Hey everyone, I'll be doing a livestream tonight to celebrate taking the game out of Early Access. Hope you stop by! I'll be answering questions, showing off tips and tricks, and getting through the first three or so worlds. Thanks for your support!
I'm pleased to release Grapple League out of Early Access today! This update brings a cyberpunk city with flying cars and more! It also adds the statue for the contest winner, along with numerous other bug fixes! Thanks so much for your support and I hope you …
So, you want to be immortalized? Grapple League is not an easy game. The first few levels and worlds push the bounds of difficulty, but the later ones truly do. Which means that no one has beaten it yet. Literally no one. So, if you are one of the first to bea…