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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Character Selection & Customization: We’ve implemented a new character selection screen with four unique characters—each featuring its own story, playstyle, and Core deck. Players can further tailor their experience by picking 2 bonus cards out of 4, and choos…
Sharing the main changes to Journey To Natsai in the past 4 weeks: Done : - Another improvement to the enemies predictions. - Now there is in-game menu. - Fixed a few bugs. - Added currency to the game. - Added animations for mechanical worm boss. - Added anim…
main features that I have worked on in the past three weeks: Done : - Added a basic game tutorial. - Added the ability to make cards or items with different attack targets. - Added BloodLust effect and Blood Lake Cloak item. - Added Added Spiky Pauldron item a…
First of all, I'm very excited to announce that finally I have a trailer for Journey To Natasi! Second as I promised here are the changes from my last announcement: - Better AI for enemies, will still need improvements in the future but overall much better. - …
main features that I have worked on in the past three weeks: Done : - Changed fonts, sizes and positioning for many elements in the game. - Added legend and title to the world map. - Player bar shown now while in world map view. - Card inspect mode appear with…
Now between battles you will be able to edit your deck and also to choose which items you will equip, you will be able to adapt yourself to your current situation, for example if low on HP you may consider to replace one of your current item with more defensiv…
Before And After : Until this change after defeating an enemy you got a list of rewards that may vary, I liked that idea but I had one problem with it, I felt that the character progression was too slow, after considering many alternatives I decided that I wan…
Around 3 weeks ago I generated 20 keys to Journey To Natsai for testing and feedbacks purpose, I want to thank everyone who toke part and helped me to know how to keep improve my game. Apart from this here are some of the changes I made since my last update. -…
Here are some of the main features that already exist in my game: - Basic menu. - Randomly generated world map. - Nine monsters with different decks and natures. - Effect system that can be used as card effect or on items (passives, curses, buffs, status and m…
Hello everyone, I'm excited to announce that my new game is now on Steam! If the game idea sounds interesting to you be sure to add it to your wishlist, it will be a great help. I will do as much as I can to update about the game progress frequently, Thank you…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.