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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
- Fixed a bug that prevented Heroes from receiving gold rewards when completing Missions. - Reduced Mission gold rewards by about 50% (though they were receiving none before, so overall this is a significant buff to passive gold gained by Heroes). - Mission re…
This small update includes optimizations that may modestly improve performance for some. Enjoy!
- Fixed a bug that caused the Dungeon Guild Selection UI to not correctly save selected Guilds. - Fixed a bug that prevented the Highest Resolve option in the Dungeon Guild Selection UI from working as expected. - Fixed a bug that prevented Bounty Quests from …
Hello! This update adds a new difficulty, the ability to rebind keys, some major upgrades to the terrain visuals, adds some quality of life to dungeons, and many other smaller changes. Custom Difficulty Custom Difficulty is a new difficulty option that lets yo…
Hello! Today I’m thrilled to be able to release my biggest update yet to the Heroes of Orn: Darkness Demo. The meat of the update is the Incursion system, which I’ll talk about in just a second, but there are also many, many smaller improvements that I’m glad …
Demo Update - Worker Changes and Hero Voices Worker Changes Workers have been updated to give more meaning to the player's choices. New workers can be purchased by the player, but workers will no longer be able to freely switch between jobs. More details below…
Today I have updated the Heroes of Orn: Darkness demo to include a roadmap of what I have planned for future updates. This can be accessed from the Main Menu by clicking the 'Roadmap' button and it will also pop up automatically the first time you start up the…