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63% positive of 63 · Mixed · Live from Steam
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Randoville is a medieval chill-builder where everything is decided by your luck! Will you get a shabby hut or a gorgeous palace? Throw D20 and find out!
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 63% on 2026-11-01 → 63% today (63 reviews)
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hey all, long time no see~ A lot of things happening, so it's tough to update Randoville regularly, i'm sorry Today i've ended winter, lol, and fixed problems with 250\500 throws achievements. Good hunt at Steam sale today! cya
Hey everyone! I'm sorry for being quite for so long, this update took a lot of time. But now it is such as i wanted it to be. First of all, i believe that now the "1000 Throws"Achievement works well, so if you have 1000 throws, just update the game and it will…
Hey! Small hotfix here. Added Now you can change Zoom and Camera Rotation controls in the Settings and "small tutorial" at the start of the map Fixed After buying D4, D20+D4 rolls were just 1/1 resulting in eternal "2", now everything works find Fixed dead dis…
Hey everyone! This update took quite a while for some technical reasons. I've been rethinking progression system for a while, and a lot of backend work happened. Though, i didn't make new system in this update, but brought some small features to test everythin…
Hey everyone, got a bit late with this update Autumn came (yeh, october..), so it's natural for nature to change it's color! So, what's new? Added: Autumn, now you can change the season in the menu. It's just colors, no functionality, so play as you want Reviv…
Hey, tiny hotfix on the way Fixed Incorrect logic in the restart menu after cuboys' death (i condemn these actions) Day/night cycle in main menu worked wrong Added Shrine with discord invitation in the main menu (just click it) it ain't much but it's honest wo…
Hello everyone. Christmas eve today, gotta congratulate each of you! I've brought you new season in-game, not really much difference in gameplay, just visuals. Added New barnhouses for each grade! New decor menu Now there are "Local" and "Global" achhiev...
Hey all, glad to see you here today! For almost a year i was waiting for this moment and here it is. Another huge step for me as developer - releasing my game here. There were tough things sometimes, like the last two weeks of playtests and bug-fixing, but tha…
A lot was made for the last months. The game got UI, saves, settings. In-game content was updated with new buildings like Farms, Gardens, Fishing Huts. Though, i had to cut "Adventures" for now, because the base mechanics were not ready to normally integrate i…
Hey, everyone! Long time since last news. So, the progress is going. Based on a demo i got pretty nice core mechanics of building and now working on expanding them. Also, spending couple of days per week for making visuals better. As you could notice, some bui…
Hey everyone, here some gameplay for you. It shows pretty everything that is in the demo right now. I couldn't integrate another part of gameplay, because it's not that ready, but stay for updates, i try to post them as soon as i can C: (Video-quality sometime…
Hey, everyone! Finally, it's possible for me to show what i've got. Hope it will be to your liking!
Finally, i've finished polishing the demo. Core loop is inside, though it might be hard to understand something (need tutor) I'm working on improving user experience right now, like tips and tricks. Also, there is discord for communication Discord
Hey everyone, this week was spent on polishing UI and testing out something new. About UI: Finally came to some consistent design of panels Added all resources to resource bar Created ability to check building stats and turn it on\off (it appeared to be very u…