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92% positive of 14 · Positive · Live from Steam
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A Bayonetta- and Devil May Cry–inspired action game set in a cyberpunk world. Air-combo your way through cyborgs, mutants, and robots while jamming to an epic soundtrack!
Live data from Steam, tracked by SteamPlayerBase.
Not tested by Valve yet. Results from Valve's own testing.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 92% on 2026-11-01 → 92% today (14 reviews)
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hi all, With 5 months of hard work. Please allow me to bring you the latest version 0.6.1. This version bring me a lot closer to what I imagine a minimum viable game that have some interesting boss fight. And interfaces that is at least acceptable. All bosses …
A security vulnerability was identified that affects games and applications built on Unity versions 2017.1 and later for Android, Windows, Linux, and macOS operating systems. There is no evidence of any exploitation of the vulnerability, nor has there been any…
Massive Update – Our Biggest In 6 Months Of Work!After six months of development, this is the largest update yet. The main character’s move set has been extensively overhauled for tighter control, fresher combos, and smoother flow.A brand‑new Tutorial section …
Hey everyone, We’re thrilled to roll out some major updates this time! From overhauled controls to fresh visuals, here’s what’s new: Controls Target Locking: You can now lock onto enemies by pressing R3. Switch between targets by flicking the R button. While l…
Hi all, I know it has been a while since the last update; I have some fascinating news! I spent most of my time during this period finding talents to join me and, wow, I am no longer working on this alone! We now have world-class artists, animationists, and mu…
Hi all, This is a minor update. As I am considering the direction of how to add content, such as boss movement and stage designs, I have some little things fixed in this patch. - Large enemies now have a bigger collider box so less camera blocking - The main c…
Hi, This is also a small update: - Key binding: now you can bind any combination of key inputs of your controller - Minor tweaking of the tutorial to adapt to the key binding change - Air combo. Now many moves can lift enemies to mid-air for you to air-combo.
Dear all, Here we have a small update. I put in a new mechanism: "Air dash". - This is to help mid-air maneuverability. - air dash onto a wall to enter wall-running, this makes the control more clean. Random things: I got COVID earlier this month. It is my fir…
For the friends waiting for updates, here is a teaser for the next update with the main topic I am working on. 1. Better stage. The current states are short and serve as a proof of concept for the art style. Now with the wall running and the AI can navigate in…
Hello, I am Brain Hack Magic. Counterclocking is my first work and today I am pushing it to the next level, Early Access! 2 mins sneak peek of the gameplay: 5 mins gameplay: Please DON"T skip the tutorial!!! Please DON"T skip the tutorial!!! Please DON"T skip …