Last 7 days
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68% positive of 41 · Mixed · Live from Steam
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Within a Dead City is a tiny RTS / autobattler inspired by Majesty. Hire autonomous heroes to search for gold and glory. Build shops where they can spend their hard-earned loot. Place bounties on monsters to influence their behavior. With skill and strategy, you will find riches in the fallen city.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 68% on 2026-11-01 → 68% today (41 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
This patch fixes a few bugs from the latest 1.3 version and adds a nice new feature for Wizards. - If a wizard would be killed by a monster and they have a Teleport spell ready, they will instead teleport back to the Guild Hall with 1 HP. - Support missions no…
Small update this morning: - In addition a pleasant "click" sound, the Spawn Goblin Base button now spawns a goblin base. - Fixed a bug where the Spawn menu would remain visible after clicking on an enemy or lair.
This update is even tinier than the last! During the 1.0.4 update, I messed up a translation file and the game froze when Simplified Chinese was the selected language. Woof. This update simply corrects this mistake. I think part of the reason this happened is …
This update mostly has bug fixes and some some quality of life upgrades. - Fixed a bug where monster sprites would stay frozen in place after a monster was defeated - Fixed a bug where a melee hero resting at home would not move to attack a ranged monster snip…
Hello all, First, a big thanks to everyone who bought the game. I hope you have as much fun playing it as I've had making it. The first round of player reviews are in, and... woof. I'm looking at 4 positive and 5 negative reviews right now. No bueno. The silve…
Hello! Today, I'm releasing my latest creation onto Steam! Neongarten is a roguelike "city block" builder where buildings are piled on top of each other in complete disregard or safety, decency, or regard for anything but profit. But there is profit to be made…
The new content update is out! It was a lot of fun diving back into the code and working with the little heroes again. So much fun, in fact, that I'm happy to announce I'll be making a sorta sequel to the game! I say sorta sequel, because the game will be doin…
Hello all, It's been a few months since I've put an update out for Within a Dead City. I've been hard at work on a new game called Neongarten, a vertical cyberpunk city builder. You can check that out at https://joshuagalecki.itch.io/neongarten. But, now that …
Version 1.3 has been released! This update focuses on the titular Dead City and fleshes out the exploration of it. It also adds two new heroes, four new spells, and a whole slew of Quality-of-Life improvements and bug fixes - many of these suggested by the com…
The city is overrun by cultists, taking over and desecrating ancient temples! Drive them out before they complete the summoning ritual! This version 1.2 update adds a new Campaign mode to Within a Dead City. Fight for supremacy against the goblins and drive th…
Hello all! I'm pleased to announce the first major update to Within a Dead City is ready to roll out! This update introduces the goblin cult, a faction of fanatical monsters that plays by the same rules as your own heroes. When playing a game against them, you…
Within a Dead City is finally out and released! Woooooooo! Thanks to everyone for their support and feedback during development. People responded enthusiastically to the initial itch.io version and the Steam Next Fest demo. There's been a lot of work that's go…
Within a Dead City is a tiny 4X game with autonomous heroes. I'll have a warm mug of black tea and an hour to try to get through games with all three enemy types on the hardest difficulty setting!
观看游戏开发者在最高难度级别下玩他的游戏。 ゲーム開発者が彼のゲームを最も困難な難易度でプレイするのを見る。 I'll be grabbing a cup or two of strong coffee and playing Within a Dead City for the Next Fest! I'll be playing on the hardest Challenging difficulty level - no guarantees that I'll always win, haha.
Hello all! Within a Dead City was developed as part of Tiny Mass Games, an extremely cool game dev collective dedicated to making polished games in a shorter timeline. Some of my friends in TMG have released Million Monster Militia, a strategy roguelite simila…
I am quite pleased to announce that the demo for Within a Dead City is now available on Steam! I'm hard at work on improvements and new features for the game, but I want to start getting feedback on the game. Soon to come - additional languages! jajajaja