Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 6 · 6 user reviews · Live from Steam
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A roguelite looter shooter where you breed guns, craft perks, and choose mutations, creating powerful synergies to defend against the relentless alien hoarde!
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (6 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Rerolls have been added to level up screen! Every level you gain half a reroll per wyrdness level. Rerolls are also gained from skipping. Graphics setting is added to options! Enemies have a combined bullet cap of 30. If the current bullet count is close to ca…
Added a tutorial Added toggleable damage numbers in options Added toggleable enemy hp bars in options Added a codex where you can read about mechanics, right now just breeding and gun mutations Nearby guns have an indicator you can see through walls at the beg…
2 new talent trees! 4 new effects! 2 new triggers! Effects that upgrade your gun have been reworked to work better with the new breeding system Bug fixes
Breeding changes Gun breeding now has more strategy than just piling every stat on a gun! Mutation chance has been removed and replaced with mutation capacity. A mutation is an allocation into a stat. A guns mutation capacity will be: the average of its parent…
Content 5 new gun mutations! New visual effects for hitting and criting enemies. Improved visual effects for blood, novas, and muzzle flash. Unique sound effects for orbital beams, novas, and the pulling effect. Stability A perk can only trigger every .2 secon…
Lots of balance changes to make the early game less painful Guns have a much higher chance on rolling all special stats Flying enemies are less frequent Pacing of spawning is slower in the first couple minutes Splinters homing is much more accurate Lots of bug…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.