Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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59% positive of 27 · Mixed · Live from Steam
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An open-world survival adventure with roguelike progression. Hunt monsters, craft weapons, build shelters, and grow stronger through cards, fate choices, and death marks—every journey is unique, and every decision shapes your survival.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 59% on 2026-11-01 → 59% today (27 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Public develop branch
Fixes & Improvements: Refined loot drop logic for more balanced randomness and fairer reward distribution from monster kills. Enhanced loot visual effects and prompts—now with clearer highlights and smoother feedback for quick pickups. Loot feels more rewardin…
Fixes & Improvements: Fixed an issue where players could still move while sleeping. Added daily reinforcement mechanism: Survive the night to choose powerful permanent buffs! Thanks for playing! Embrace the darkness and grow stronger~ 🌙
Fixed several issues with the Destiny Mark system, including abnormal acquisition, replacement logic errors, and some mark effects not applying correctly. Optimized mark acquisition prompts and UI display—new marks now highlight more clearly for better visibil…
Changes & Improvements: Fine-tuned monster strength for better balance and smoother progression. Enhanced weather and environmental visuals for a more immersive atmosphere. Merry Christmas, survivors! Enjoy the updated world and stay safe out there! 🎄
Optimized the combat experience, making attacks easier to hit enemies. Added an indicator for the currently locked enemy. Adjusted the death mechanism: Dying in the world will send you to a dungeon where you can attempt to escape. True death only occurs if you…
Optimized the monster's AI. Fixed the issue where some monsters were unable to obtain Revelation.
Does not work on Steam Deck. Results from Valve's own testing.