Last 7 days · history since Nov 7, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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75% positive of 4 · 4 user reviews · Live from Steam
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Terrain Painter is an interactive, GPU-accelerated terrain painting software, that allows you to design stunning landscapes in real-time ! Each brush literally draws the selected matter (water, sand, lava !) on ground to get an immediate realistic result !
Live data from Steam, tracked by SteamPlayerBase.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 75% on 2026-11-03 → 75% today (4 reviews)
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
• Added Fresnel effects to terrain rendering :) • Added shader for Unity 6 terrain :) • Fixed file naming when loading scenes directly • Fixed "Save As" for composed blocks • Improved terrain color rendering • Improved sources import/export • Fixed lava source…
• advanced sources settings • save / load sources • custom popup menu on objects list • small fix for direct edition mode
• Added 16-bit RAW export for Unity Terrain ! • Added Light properties and new "Add Light" button • Steam F12 screenshot support (for sharing via Steam !) • Fixed rotation/translation lag when orbiting the terrain using middle mouse button • Various bugfixes Q…
• New dialog to render/record surface animations :) • Color level dialog • Handle PNG_GRAY_ALPHA format for Photoshop imports • Fix GL_DEPTH_COMPONENT32 format • Small screen export fixes • Small reset fix
• Experimental 'Render to Ground' function • Small fixes for AMD RX series New tutorial :) https://www.youtube.com/watch?v=RcqaJvTeeVs
• add 'Tiles View' toggle menu • new 'Capture Current View' function • fix specular map reload • select model format in Mesh Export Dialog • add 'Browse' button in Render Dialog • fix simulation settings in New Project Dialog