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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
OVERALL:Adjustments made based on live feedback from the NEXUS Nerd Festival 2026 in Leipzig.GRAPHICS:Map designs in Lera Plains (gameplay mode) adjusted for better visibility of jumping points.TEXT:Lore text adjustments and formatting.GAMEPLAY:Added a hint re…
OVERALL:When starting a new game, you can select the exclusive "Gameplay Mode." You begin in an area within Chapter 2 with three party members and are free to explore it! This is for players who simply want a quick look at the game's gameplay loop.GRAPHICS:Adj…
UPDATE PROLOGUE: Updated texts and dialogue Updated section about counterattack against the daemons Auto Heal for Sai during battles of the counterattack removed but his LP don't drop to 0 UPDATE: Updated single art assets Updated pictures for chapter names FI…
UPDATE: Updated Texts (dialogue, terms and lore) for German and English Updated of some art assets Updated shop system with new UI Shops now have a function to sell all loot items at once NEW DEMO CONTENT: Mining Town Mikhail Dungeon Mikhail Mines New Quests a…
We have updated the story demo once again to the most current build!Here is what’s new in version 0.9.4.1.9:GRAPHICS:Updated UI for menus, the battle system and dialogue boxesFace graphics enlarged and finalizedPolished level and map design in Chapter 1TEXT:Ad…
While the development of the full game is steadily coming along, the story demo has been updated to the most current state! And that's new in version 0.9.2: Game Player runs with MKXP-Z engine Improved window and fullscreen mode Controller support (XBox and Pl…
We are back again… A lot of time has passed! Don’t worry, we from team FervorCraft were just very busy working on the game. Well, and during February and March we also had conventions to attend in Dresden (DeDeCo) and Leipzig (MCC 2024), thus needing to invest…
Hello everyone! We hope you had a great start into the new year! Over the turn of the year it has been quiet around team FervorCraft but we managed to make plans for chapter 3 and work on a roadmap regardless. Thus we used January to really start working on ch…