
Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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80% positive of 5 · 5 user reviews · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Develop magical programming abilities while building spells. Lambda Spellcrafting Academy is a card-based puzzle game where you build spells (programs) to solve puzzles. If you've ever wanted to dabble in spellcraft (programming) here is a fun way to get started.
Live data from Steam, tracked by SteamPlayerBase.
No authorized Steam key store lists this game right now.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 80% on 2026-11-01 → 80% today (5 reviews)
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Thank you for everyone who has tried out my game while in Early Access. To celebrate the early supporters, I will include a section in the credits for those that would like to be mentioned. The survey is now accessible through the full version of the game. If …
Hello everyone, I have just pushed an update for the game. This contains many frequently requested features to smooth over some parts of the game that were previously a bit rough. Many players wanted more space to view the spell. Now you can minimize the chat …
Hello! Thanks to everyone who has played the game so far, and a special thanks to players who have provided feedback. I'm working on a patch that mostly focuses on "quality of life" type improvements, to improve gameplay in areas that currently feel a bit clun…
Hi all, I've just pushed build 125, which has several new puzzles that introduce the concept of data structures. Arrays, pairs, and a few other types of nested data are introduced. Whether these ideas are completely new, or you've worked with them before, I th…
Hi everyone, A user on the Discord pointed out an issue with the Mac release of the game. If you were getting an issue with "no executable found" when starting up on Mac, you were impacted by the same bug. I've just pushed new builds of the game for Mac, and i…
Just pushed build 112 for the Early Access version of the game. There have been a lot of changes recently that are only now getting pushed, since I had previously focused on getting the demo playable in the browser. Now the Steam version of the game has these …
Today, Lambda Spellcrafting Academy leaves Early Access! Thank you to everyone who has helped with testing out and providing feedback on early builds of the game. This would not have been possible without your help. To celebrate this launch, a major content up…
Thanks to everyone who has helped out in testing and providing feedback during early access. This game was made possible thanks to your support. I'm happy to announce that Lambda Spellcrafting Academy will be having its initial launch out of Early Access this …
Hope you're all enjoying the game! If you've gotten to the end and want more, or just want other pointers for learning more spellcrafting / programming, here are a few resources that can help you. The game itself was inspired by MIT's Structure and Interpretat…
Thank you to everyone who has decided to support this game early in its Early Access. I am going to be decreasing the price of the game in order to help reach more people. I'd like to recognize those of you who bought the game early. To do so, I'm thinking of …
Youtuber deValiante (deVa) has recorded a playthrough of the demo! If you're curious about the game but haven't yet played the demo, you can now watch the video! https://www.youtube.com/watch?v=s2I-vLvdlkA
Hi everyone, I've just pushed build 120 of the game. This contains new controls under the "cast spell" or spell runner page. This will let you play / pause / step forward / step backwards while watching your spell run. This should speed up debugging of spells,…
Hi everyone, I hope you're enjoying the game in Early Access. I'm planning another series of levels to add to the game, but want to make sure they are both thematically interesting and good puzzles. In the mean time, if you are enjoying the game, consider leav…
I've just pushed build 114, which improves the experience of the spell editor. Before, you could only grab words from your word-pool at the bottom. Now you can grab and move words in the spell itself. Dragging a word from the spell and dropping it into empty s…
Just pushed build 113. Included in this update: Checklist optimization: Long running spells can no longer slow down the rest of the editor. Editing improvements: Replacing a word in the middle of your spell will no longer remove everything below. This makes it…
Hi everyone, I've just added tablet support to the web version of the game. If you'd like to play on tablet, the game supports touch interactions, including pinch gestures to zoom and dragging to move around in your spell. I've also reworked the dialog as part…
Hi everyone, Several people have asked about playing the game on mobile. As a first step, I have made the game playable in the browser. Touchscreens don't yet work perfectly, but this will be updated soon. Running in the browser is not quite as fast as running…
Hello everyone, Lambda Spellcrafting Academy is now available via Early Access! The Early Access version of the game includes an extra set of levels, and a sandbox mode that will allow you to create and test your own spells. More levels are coming soon. Your f…