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Hello, it's me, IRØN, and it's finally my first devlog of 2024! Yippee! And I'm feeling good about this year. Pitch Black has fallen low on my priority list, and although that may sound like a bad thing if you're interested in this game, it may be vital for ma…
Yes, I know it's been a long time since the last Devlog, but I've been feeling down for a while and also didn't have much to discuss (until now). And also, yes, I'm finally having fun working on my own game, and it's after I forced myself to start planning thi…
Hello again, everyone! Although it has been several months since the last devlog, there's not much to update you on. Most work recently has just been to do with the story. The first thing I want to mention is how Act 1 was originally gonna be an introduction t…
It's been well over a month since the last devlog and I haven't done much with the game. I have done a lot of planning and story writing but not much to do with the game itself. But I think it's good that I have "taken a break" Because now I have a plan and an…
Welcome to the 13th devlog! It's been over a week since the last devlog, so here's all the new stuff (that I can reveal)! Wait! Before we get into that: Remember to check out the cover image for each devlog, because that's where I'll be placing new teasers. No…
See all previous devlogs on the Itch devlog Yes, although it was quite a struggle to set up the game's page for Steam with its such high standards (it's a joke, Steam), I was still able to make a lot of progress! Gameplay The next monster is pretty much finish…