Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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87% positive of 116 · Very Positive · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Crystal Guardians is a tower defense game with rogue-like elements. Fight of waves and defend the world crystal. Gear up your towers with a powerful combination of items for your strategy. In an ever expanding map, find hidden powers and conquer the enemies.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 88% on 2026-11-01 → 87% today (116 reviews)
No authorized Steam key store lists this game right now.
Works, but may need extra effort. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
The beta test branch, open to anyone
Needed to update the game to fix a security flaw found by Unity recently. Working hard on the upcoming update! Tim
List of changes: Shards are now also given beyond wave 100 (to give to the friendly wizard) You can now re-arrange items in inventory by dragging When a recipe is active in the tower, all the inventory slots will be green The items in the wizard shop now can o…
Fixes and changes for update 0.5.3 - The friendly wizard now will keep on providing you items for shards after wave 100! - The critical strike damage of Head hunter now works with lightning tower scaling (and all other scaling) - Adjusted the scaling in endles…
Thanks for all the bug reports on both the discord and the steam forums! Fixes and changes Fixed some item unlock conditions not working properly (for example the 10 lightning towers condition) Corrected certain achievements, now they all should show/work prop…
Some quick fixes Made the endless scaling scale more exponential Made some item text descriptions more clear Golden Lootbag unlock condition should work now
Fixed a couple of small bugs and a buff to Motion Sensor and Location Radar Fixed a bug where custom maps did not get to go into endless mode (an error happened when getting 1 of the new achievements, which resulted in more weird bugs like not being able to go…
Hello all, Very excited to share with you that the game has been released into early access!!! (for 1 day now) Differences between Prologue/Demo and early access New and upgraded visuals https://i.imgur.com/ce60XWH.png https://i.imgur.com/vcyuyhJ.png 4 Modes, …