Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
56% positive of 3,513 · Mixed · Live from Steam
Loading reviews from Steam…
Neon Echo is a 3D side-scrolling action Roguelite game with an anime and tech-wear style. In a world that has been corrupted by "noise", "electronic music" has become the only means to resist the power of "Strepification". Now, let's follow the beat of electronic music to fight!
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 56% on 2026-11-01 → 56% today (3,513 reviews)
No authorized Steam key store lists this game right now.
Works, but may need extra effort. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
This update mainly optimizes some skills in Rhapsody and fixes some known bugs. The update content is as follows: Optimizations: 1. Optimized the control feeling of characters. 2. Optimized the hit feel and backswing time of Lilya's Quick Cut from Rhapsody. 3.…
English patch notes will follow soon from our translation team, but we prioritize getting you game updates as early as they become ready. Google translated: This update will control the feel of the character and continue to fix known bugs. The update content i…
Since the start of the EA version, we’ve been receiving many suggestions regarding the achievement system on Steam, which we’ve now added in this update: Optimizations: 1.Steam achievements available now. 2.Support 4K resolution options (more resolution option…
Regarding the frequency of triggering characters' voiceovers, after collecting suggestions from players, the dev team decide to add a new function so that players can adjust the frequency as they wish. Following is the content of this update: Optimizations: 1.…
Regarding the recent feedback from players about the poor experience of reward selection during battlefield challenges, such as: 1. the monotony of rewards 2. too many battlefield-ineffective rewards 3. the difficulty of choosing between outside-battlefield an…
Regarding the issue with the triggering frequency of character voice-overs in the last update, we have noticed significant controversy about the adjustment. Currently, we plan to adjust the triggering logic, but it will take us some time to finish the job. We …
Thank you for your support. It's been more than a month since the start of our EA. We've been receiving lots of feedback from players, saying that the game content isn't abundant, as well as suggestions on game optimizations. Upon receiving the feedback, our d…
Ready for Call of Neon Echo?
Ready for Call of Neon Echo?
Ready for Call of Neon Echo?
Hello everyone, I am LEON, the producer of "Neon Echo". Straight to the point, I have been following the discussions in the community recently and found that the most mentioned topic was "if the price is reasonable, it's worth a try" In order to allow more pla…
Hi everyone, Greetings. This is LEON, producer of Neon Echo. I am writing this letter to you today, eager to share with you my thoughts and feelings as our game, which we have poured all our heart and soul into, will finally be available for early access testi…