Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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96% positive of 26 · Positive · Live from Steam
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SokoSolitaire is a card-pushing puzzle game inspired by Sokoban and Solitaire. You'll find yourself pushing, stacking or flipping cards and more across 60 different handcrafted levels.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 96% on 2026-11-01 → 96% today (26 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hello everyone, just released a quick hotfix updating the game to version 1.0.6! Fixed the following issues If a lock was above a paw, it was possible to move through sometimes. This is relevant for example for level 39. Many thanks for the bug reports and apo…
Hello everyone, just released a quick hotfix updating the game to version 1.05! Fixed the following issues An issue with higher fps (90 or 120) where the game logic and undo logic wouldn't behave correctly. Eg: when undoing card flipping, the card would be und…
Hello everyone, just released a quick hotfix updating the game to version 1.0.4! Fixed the following issue A bug that would cause the card win animation to stay on the screen even after it is over and you are in the next level. The animation would stay on scre…
Hello everyone, just released a quick hotfix updating the game to version 1.0.3! Fixed the following issue Rare save file issue where your game progress wouldn't be saved if you quit the game without entering the next level Being able to go out of the page ran…
Hello everyone, just released a quick hotfix updating the game to version 1.0.2! Fixed the following issue Issue where the achievement for beating all levels wouldn't unlock. If you ran into this and do not own the achievement, beat ANY level (recommended leve…
Hello everyone, just released a quick hotfix updating the game to version 1.0.1! Fixed the following issues Leaderboards crash when going to another page Leaderboards menu not behaving correctly when exiting the level screen Steam achievements not being achiev…
We're happy to announce that SokoSolitaire is part of the Cerebral Puzzle Showcase this year! To celebrate this special occasion, we are putting the game on a 20% discount! https://store.steampowered.com/app/2318680/SokoSolitaire/ Some of our other games are a…
Hello everyone, we're excited to announce that SokoSolitaire is finally here! The game is on a 10% discount during its launch week. We can't wait to hear what you have to say about the game and read your reviews. Thanks for checking our game out! Save 10% duri…
Hello everyone, SokoSolitaire will releasing on August 3rd as a debut title in the Cerebral Puzzle Showcase! To celebrate this occasion, I, Martin, the lead developer, will be streaming SokoSolitaire for an hour. Come join the chat and ask me anything you'd li…
Hello everyone, SokoSolitaire's release is closer than ever and we've been listening to your feedback. The demo is still up and we'll be listening to what you have to say even after release, however there are some changes we will be including in the full versi…
Watch Martin Firbacher, the lead developer of SokoSolitaire, play through the game and ask him anything you'd like to know! Stream schedule June 20th - 2:00 till 3:00 PM CEST June 20th - 7:00 till 8:00 PM CEST https://store.steampowered.com/app/2318680/SokoSol…
Watch Martin Firbacher, the lead developer of SokoSolitaire, play through the game and ask him anything you'd like to know! Stream schedule June 20th - 2:00 till 3:00 PM CEST June 20th - 7:00 till 8:00 PM CEST https://store.steampowered.com/app/2318680/SokoSol…
Today's devlog was supposed to be about coding and how I approach it, but due to the battle I had with audio design in SokoSolitaire, the plan has changed! You know, I usually enjoy working on audio. Sure, I can't listen to music or podcasts in the background …
When it comes to making games my most favorite part is creating the actual content you play which in this case means making the levels. In this devlog I'll walk you through my 3 methods I use to make levels, although in case of SokoSolitaire I only used 2 of t…
Today I'll talk about what the game looked like before Julieta jumped on board as an artist, what it looks like now and what I'd like to improve before the release! 5 games later and I am still awful at art If you're familiar with my game Sokobos, you might di…
I'm excited to post the first Devlog for SokoSolitaire, I've never done this before, but I am looking forward to sharing the game's development journey with you and showing you what it is about before the full or even demo release. Let's get right into it! Sok…
Works, but may need extra effort. Results from Valve's own testing.