Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 3 · 3 user reviews · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Adoros is dying. A catastrophic Void Anomaly has torn open the planet’s surface, warping reality and unleashing forces no one fully understands. You are a Cube Crusader sent to crush the Anomaly, at any cost.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (3 reviews)
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
- Fixed an issue where the player could fall through the elevator after the Cooling Rod detonation objective by allowing for physics substepping.
- Fixed a multiplayer Audio bug where the Flamethrower's audio would stack each time the player fired the weapon, resulting in deafening flamethrower spam after just a few clicks - More backend multiplayer work for upcoming Content Update
- Improved level readability in The Void - Fixed Elevators resetting if you ran around on them - Added a tutorial prompt to inform the player that icicles in the Ice Caverns can be shot and destroyed. - Made Void Wisps less frustrating to fight, reducing their…
- Fixed a bug where Clients in a P2P multiplayer session were prevented from having their hotbar update upon switching weapons - Reworked some netcode to support future multiplayer cooperative content. If you see bugs, report them in our Discord and I will squ…
- Fixed meltable ice walls having no collision, which was allowing players to skip an entire level and bossfight
Thanks to Somedude in our Discord for reporting an issue with the doors! - Fixed an issue where laser doors in the Warship would not open
Hello Crusaders! Welcome back to another Dev Log, the 2nd one, wowie! The game's development is coming along nicely! I am chugging along valiantly to push a demo out before May 11th. As I mentioned previously, I don't discuss this game much outside of Discord,…
Hello Crusaders! Welcome to the first Dev Log of Cube Crusaders! The game has been in development for quite some time now, but outside of the Discord, I haven't talked much about this game. It's eaten up so many of my weekends and evenings at this point. Some …