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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hi all, Austin here. Work on the game continues! It really does. Lots of work behind the scenes building up the Grand Ocean level. This is a water-based level that focuses on player movement. I've shared some parts of the sewer portion before, but here is a lo…
Hi all - Austin here! Holidays are over and it's time to get back to work with what should be (fingers crossed ːsteamhappyː) the final main update to the demo. The two main issues I kept seeing about the demo were that the intro tutorial and the intended strat…
Hey all! Shmup Slam is the premier US-based shoot 'em up event put together with love and dedication by Mark from Electric Underground. This year is going to be another awesome showcase of top-level players like Jaimers, Meriscan, and many many more. I'll be d…
THE SEWER TUNNEL The second level of the game, The Grand Ocean, is a water-based level with multiple areas and transitions where the core gameplay revolves around movement challenges. After defeating the boss in level one, Soraya and the Little One find themse…
Merry Christmas, Happy Holidays, and Happy New Year! Playing some games... At the end of each year I take some time to play a bunch of games. With a full-time job and a family, I spend more time developing games than making them. So I usually grab a couple gam…
Hi all - Austin here! I've been decompressing post-Next Fest. It really is a ton of work trying to market a game yourself holy cow. Lots of videos/GIFs, posting, networking, making press lists. But I think it was worth it! I played some demos in Next Fest - fi…
Hi all, Austin here. So excited to have Beaming Stingray in the Steam Next Fest! I've worked really hard to fine tune everything for the event. What you'll find in the demo: A 3-minute introductory tutorial A bit of story + intro level The main game's first le…
Hey all, Austin here. The Steam Next Fest demo is now live on the main page. In this demo you'll have a quick tutorial, an intro level, and the full first level of the game (as it stands now - subject to change!). Reminders: Pause at (almost) anytime with Esc …
WELCOME! I am Austin Dixon and I am the solo dev behind Beaming Stingray. Today the game was officially announced with the Announcement Trailer on Twitter! Beaming Stingray is the result of 3 years of very VERY long nights and weekends. It all started in Novem…