Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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50% positive of 2 · 2 user reviews · Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 50% on 2026-11-01 → 50% today (2 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
So half the new content promised for the "next patch" is in this one, as we figured these bugfixes needed to frolic free and unhindered. Main mission and ship selection is navigable by controllers again /facepalm Lightning weapons properly scale off coverage u…
Just a small patch to fix a few reported bugs: The tutorial now works again...oops :P Improved visuals on the singularity weapon Reduce damage of the Orb special weapon Increase damage of the Reality Wave special weapon
Redrawn the Lunar ship to be more inline with the original concepts Completely recreated the industrial level background pieces Added more variety to the backgrounds for the Space, Jungle and Cave missions Changed the way the game handles different resolutions…
- Restarting a level no longer crashes the game (doh). - The final boss of the first mission now actually comes back if it charges off the screen. - Parts of bosses should no longer suddenly hit warp speed when the main boss is destroyed. - Slightly less flick…
Lots of new sound effects have been added with this update, including an excellent suggestion from our testers to indicate when the Phase Shift is off cooldown. In addition there's also now a visual indicator on or near each ship's engines to indicate the phas…
Apologies for those trying to use the game on a controller - that was due to our inexperience with Steam technicalities behind the scenes. Should all be working now. Also included is a fix for enemy spawns on widescreen and ultra-hires displays, so you can act…
And it's here - the last chunk of the additional content promised waaaay back when. "Blitz" and "Volcano" special missions The "Pulsar" experimental ship. How you unlock this one is a secret, but the achievement icon is a clue :) Improved enemy spawn algorithm…
- The special level for the first mission is now playable. Most of you have probably unlocked it already, so it will be immediately available in the new mission selection screen. - "Hyper" and "Infinite" game modes are also now available. Game balance is not g…
So we've wanted to add this for a while, and here it is :) This alternative version of the shard cannon will ricochet off enemies multiple times - nowhere is safe. It's especially powerful in enclosed environments, where ceilings and floors can trap the projec…
R-Lyke: Reverse is finally available to all. Over the next few months we'll be adding more secret missions, ships and weapons. Get it now for the early access price and enjoy all our content updates for free.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.