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I’m happy to announce that today the demo version of Mainland is receiving a major new update that adds horses!This significantly improves the gameplay experience and adds more options for combat. 5 horses with different stats and prices have been added to cit…
Time for another demo update!New features:Quest system completely rebuilt from scratch and added to the game.Mayors added to cities. For now, they’re mostly there for quests.Added the ability to take prisoners after battles. Players can now also be captured.Ad…
New update for the demo version of Mainland! News: New world map. The size is still about the same, but I like it much moreTournaments and a new map for the arena and tournaments. It was a bit strange that the arena was "in the desert". Now everything is as it…
This update reworks 80% of the battle animations, as well as adding new ones for new weapons. Some points in the animations will still be corrected in the future, but I am already happy with the current result, as it is much nicer than what was before. Bugs ma…
This update is partly experimental because the past map for combat was only 500 by 500 metres. The new maps are 500x500, 1000x1000 and 2000x2000 respectively. This means that the large map is 16 (!) times larger than the grass field map. In terms of performanc…
IT IS TIME Congrats, everyone! I've just uploaded the first part of the playtest for my new Mainland update to Steam! In this first stage, we'll be testing the new combat system. Main changes A completely new rendering and unit AI system. It's WAY more perform…
Hey everyone!The new update is actively in development!A reworked world map featuring 34 countries, 128 cities, and 384 villages!An improved battle system that will allow powerful PCs to handle 1,000+ units in a single battle!And a completely reworked UI!There…
Good day to all playersI would like to let you know that I am keeping with game development traditions, and the early access release is now smoothly shifting to Q1–Q2 2026. There is no reason to worry; work is ongoing. It’s just that, as often happens, it turn…
Greetings, strangers! I'm AddRaiser, the sole developer of Mainland. I'm glad to welcome you to the demo version of my game. Since this is my first demo launch - I'd like to say a few words about the game and what you can expect from it now and in the future. …