Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 11 · Positive · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
A Tactical Shmuplovania. Aerostrike combines elements from Metroidvania, Bullet Hell, and Shmup genres. Take flight in the MF-01 Aerostrike, explore a large underground base, battle against squadrons of hostile ships of all shapes and sizes, and find a way to escape alive.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (11 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Additions: Added a new Free Paintjob: Pixelstrike. > You can swap to them in the Shipyard or in the Options menu. Bugs: Fixed the objective markers in Day 1 of Hel's Fighters. Techical Changes: Added a system to create a Crash Info text document if the game cr…
Bugs: - Fixed the Heartbroken challenge not being rewarded.
Bugs: - Fixed a crash when loading into the Lower Mines dock after dying. Techical Changes: - Updated the Input library to version 8.1.4.
Bugs: Fixed a crash when unlocking an Achievement/Challenge. Thanks for reporting it! Feel free to report any further bugs, either to the support email, or in the bug reporting thread.
Visuals: - All control prompts now display the binding icon instead of text. - Added glow effects to pickups, rockets, and missiles. Bugs: - Fixed the Volume slider tooltips not aligning correctly. - Added missing help text in the Training Room. Techical Chang…
Balance: - Increased shield pickup drop rate. - Decreased rocket pickup drop rate, except when rocket ammo is at 0. - If the Aerostrike has no shield and its hull is at 50 or less, loot drops are guaranteed to be shield pickups. Bugs: - Fixed a stone wall not …
We interrupt your daily flight to bring you a new patch. It's been a while, huh? Good news is that I've got some stuff cooking, bad news is that it'll take a while. However, I was able to import some of that new stuff straight into MF-01 Aerostrike here in ver…
Heyo everyone! Things have been a little extra-busy this past month, but MF-01 Aerostrike's next update is making progress again! The walls for the Campaign, Hel's Fighters, Demo, and even the Training room have all been updated, and Rebel Ops is just missing …
Heyo everyone! It's not August quite yet, but I have some important news. Here's what I've been working on for the past month, and what will change this month. Unfortunately due to some situations outside my control (got sick for a good few days), I'll have to…
Heyo everyone! It's been a while since I've posted here. Here's what I've been working on for the past month, and what will change this month. With Potatostrike (coming soon to Steam) now on Beta and pending a few playtest sessions, and with MF-01 Aerostrike's…
Heyo everyone! Here's the progress report on what's been done for Aerostrike, and what's gonna happen next. Last week, the last planned patch for MF-01 Aerostrike was released. Yes, the game is officially fully done! From here on out, any patches will be mostl…
Heyo everyone! Here's the progress report on what's been done for Aerostrike, and what's being worked on this week. Multiple optimizations have been made in the past week. The biggest one is an improved idle animation for the Aerostrike, which cuts the amount …
Heyo everyone! Here's the progress report on what's been done for Aerostrike, and what's being worked on this week. The map improvements have been going well! A substantial portion of the Map creation and handling code has been optimized, especially anything r…
Heyo everyone! Here's the progress report on what's been done for Aerostrike, and what's being worked on this week. Well, all the content that was planned for MF-01 Aerostrike is finally in the game! All the modes, all the achievements, all the story bits, and…
Heyo everyone! Here's the progress report on what's been done for Aerostrike, and what's being worked on this week. The Story Menu of Hel's Fighters is nearly fully translated! Only a couple more entries are pending. They're fairly short too, so they should be…
Heyo everyone! Here's the progress report on what's been done for Aerostrike, and what's being worked on this week. The new Hel's Fighters entries for the Story menu are being finalized. After the second draft and proofreading is done, translation will begin t…