Last 7 days
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80% positive of 206 · Very Positive · Live from Steam
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Against Great Darkness is a brick-breaking, bullet hell, roguelite where you play as a pagan trying to escape Hell's maw. Trigger relics by keeping your disks bouncing, experience unique events where you can obtain incredible loot, and battle hellish bosses while always keeping an eye on your disks.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 80% on 2026-11-01 → 80% today (206 reviews)
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Works, but may need extra effort. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
This Patch: Hill of the Skull Boss added to violence Grey Scale Added in settings Hit box of pagan tightened up Soter shield now works with all enemy projectiles except Ah Puch's giant laser (its a giant laser...) Returning to lower ascensions works correctly.…
quick lil bug fix for tutorial
Space bar can now select UI elements Pagans now show unlock conditions Invincible enemies have moved around a bit for pestilence to speed up gameplay Ancient serpent hp reduced Telegraph effects are now another color
Bugs fixed: Fixed occasional bug where on death the game freezes Fixed abomination potentially being boss for Pestilence Typos should be fixed Glossary added to menu Udea Pagan now reduced to 15 active disks to unlock Upgrades now tell you amount Coming up: Co…
Bugs Fixed Button should be highlighted in events properly Fixed event softlock that could happen Items based on ball count should count correctly Features 2 new events Damage numbers can be turned off Cleanse gives a brief iframe (so you can use it if our abo…
BUGS Fixed tutorial soft lock Fixed rare event soft lock Removing items now works within events (careful now). Localization messaging for missing language should now just default to english. Typos fixed. UPDATES New mystery events. Fastballs now deal 1.5 disk …
Classic games from the '80s have a special place in my heart, despite my being born in 1990. The likes of Arkanoid and Space Invaders are treasured memories, and following the success of Tetris Effect I've wondered if we could see a similar modernization of ot…
Against Great Darkness goes live today! The circles of hell await grab your disk and fight off the hellish horde. What to expect: 3 Circles of Hell, Challenging Boss battles, Epic item synergies, Meta progression, Ascension levels and many many disks. ROADMAP …
Been pretty busy as of late and with the start of the new year I wanted to provide a glimpse into the ascension modes. Biggest gameplay change is that your cleanse can be recharged on a fastball bounce so be sure to use them! Synergies are currently being work…
To celebrate October Next Fest I'm streaming! Come hang out ask some questions and hear me talk about my brick breaking, bullet hell roguelike! https://store.steampowered.com/app/2302150/Against_Great_Darkness/ If you can't make it and still have some question…
To celebrate October Next Fest I'm streaming! Come hang out ask some questions and hear me talk about my brick breaking, bullet hell roguelike! https://store.steampowered.com/app/2302150/Against_Great_Darkness/ If you can't make it and still have some question…
Changes Tweaked Item rarities Gave Demo characters juggle focused abilities Altered waves 1 through 5 Electric Skull event made more forgiving UI indicator will tell you procs that happen on next successful bounce (Only guarenteed not luck based) Increased all…
Be not afraid! I've been making significant progress in the development of Against Great Darkness, and in this devlog, I'd like to delve into the narrative and introduce an exciting new trigger mechanism for relics - the Fastball. In Against Great Darkness, yo…
It has been a busy week working on the meta progression for Against Great Darkness. The meta progression comes in two forms: one involves unlocking relics and paragons through unique objectives, and the other is the upgrades screen. The unlock system features …
Working on item synergies has probably been the highlight of development for me while working on Against Great Darkness. Finding things that work well together is just a lot of fun. What keeps me coming back to play roguelikes are the interesting synergies tha…