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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hello everybody, It doesn't crash or desynch in the office anymore, so if you get one of those nasty bugs, do let us know! We are aware of a couple of AI performance issues on the host, and are working on them. Changelist 1.0.137.9727: - UI tooltip crash fix -…
Hiya! Here's a changelist for version 1.0.133.9727. - Added a lot more control options when in dragon mode: create control groups like you're used to (CTRL+number to assign) then call your control groups with ALT+number you can then build units (when building …
We're organizing a small competition to celebrate the end of the beta. Whoever is in the top 3 of the leaderboards on monday August 5th at 12:00 GMT will be winning one of three cool prizes. Check out this video for the details: https://www.youtube.com/watch?v…
Hi everybody, Here is the changelist for today - lots of stability issues were fixed thanks to your reports so keep on sending them if you have problems. We hope that by now you noticed that we do pay attention to what you send us. Changelist 1.0.173.9727 - Fi…
Hi everybody, We're still hard at work on finalizing Dragon Commander and here is the result of today's efforts. The leaderboards are now functional but to be in them, you need to actually play a ladder game against another player :) It doesn't automatically r…
A small but sweet patch today, as we continue our quest to eliminate all crashes we know off. Changelist 1.0.164.9727 - Fixed crash in Training Grounds - Fixed stability problems on strategy maps - Changed options in MP Advanced options are printed in chat win…
Hi everybody, Here is the changelist for today. Have fun! Changelist 1.0.161.9727: - You can no longer play land unit cards on sea tiles - Reserves are correcly calculated for entrenched countries now - Added casual difficulty setting - Able to change game dif…
Hi Everybody, We just added advanced multiplayer options which will allow you to change the campaign rules to your liking. Quite a few different gameplay modes are possible now, ranging from very strategic to very fast paced action modes. Let us know which mod…
Surprise! A new beta update! ;) We read and heard you regarding the end of battle rules and are working on changing the system, but that's probably only going to be in tomorrow. In the meantime however, here are a couple of sweet changes that increase stabilit…
A pretty big update today. - New campaign map - 4 new skirmish maps - Variety of minor balancing fixes - Rebalance of pricing on strategy map - Rightclicking a buildsite will no longer show "Can't attack target" message - Fixed hold position for priests - Adde…
Hi everybody, We think that stability should now be a lot better. At least, it is in the office. Please let us know if you have any problems. Also, we are changing the lobby system, so we are aware there are still issues there. ETA for the new lobby is friday.…
Hi everybody, Thank you for submitting all your reports and continuing to give us feedback. Here is the changelist for today's update. Please keep on posting here or in the larian forums (http://www.larian.com/forums). Your input is what's making Dragon Comman…
Hello, The new update contains the following: Lobby fixes Stability fixes Desync fixes Autoresolve fixes Balancing changes UI fixes on strategy map Fixes for cards AI has become more responsive AI team management fixes Pathfinding fix for following Friendly fi…
Dear beta testers, The inevitable has happened. An unstoppable rivalry has emerged here in our offices. Our most recent talent in the QA department, Lorean, has declared that he's better than his lead, the man with experience, our ex-pro-gamer, Octaaf. He has …
Hi Everybody, Thank you for joining the beta of Divinity: Dragon Commander and helping us make Divinity: Dragon Commander an even better game! Over the next couple of weeks you are going to see a lot of changes happening to the game. We'll obviously be fixing …
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.