Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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77% positive of 27 · Mostly Positive · Live from Steam
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Sea-food and beat it!
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 77% on 2026-11-03 → 77% today (27 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Depreciated old Gone Suburban mode and have fully migrated to the new Dynamite Joe concept including fleshed-out short story mode and more to come down the road (slowly but surely)
New content including: Map changes Animation polish New skins New passive system New throwable: Gift Grenade New missions AND KEYBINDS!!
TWO NEW GUNS Hand cannon A high-powered 6-shooter with a kick and a twist! Riff-rifle A musical rifle to mow down your enemies with style! NEW MISSIONS MAP QUALITY OF LIFE CHANGES NEW TOONISH LOOK PLENTY OF BUG FIXES Fixed a bug where the game wouldn't open on…
ENVIRONMENT CHANGES -Reflections in environment -Extra decor -Lighting overhaul GAMEPLAY CHANGES -Added "Powers" -Added Rage power -Added Healing Cola power -Added throwing knife NOVELTY/PROGRESSION CHANGES -Added skins and level up system
New changes for the city of Redundant including but not limited to: Changing Cola Cannon collision type to physical objects Added Cola Cannon upgrade: Blueberry Cola Cannon New wave mission Map changes Added street vendor Destructible cars/trucks
Hey! It's the creator guy! Although I'm sure I am talking into the void, considering the unfortunately small playerbase and inconsistency of development, I am sad to say that I am going to pull the plug on Dynamite Joe vs The Deep Sea Invasion/ENEMIES GONE SUB…
ENEMIES GONE SUBURBAN was awesome while it lasted! After a month on standby getting nothing done on the development side I decided I didn't know what I wanted from the project and was happy with what I created but making another addition to the enemies franchi…
Hey there casual gamer! I trust you're doing well on this fine day. With that out the way boy do we have some news for you! So as I've been working on ENEMIES: GONE SUBURBAN over the past year I've stirred up more interest to pursue this project so something I…