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99% positive of 117 · Very Positive · Live from Steam
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An existential horror game in which you are tasked with keeping a sleeper colony ship intact. No enemies or NPCs share the ship with you - only creaking metal echoes and endless dark. Overcome random events, system failures, and the downward spiral of your sanity to see your mission through.
Live data from Steam, tracked by SteamPlayerBase.
Works, but may need extra effort. Results from Valve's own testing.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 99% on 2026-11-01 → 99% today (117 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
One benefit to the unbearable heat of summer is that it gives you a lot of reasons to stay inside. And as it turns out, when you stay inside and you are not constantly harassed by between two and four horsemen of the apocalypse, you get a lot of thinking done.…
After a lengthy beta process that ended up even more lengthy due to more personal turmoil, what is probably our largest update ever, including 1.0, is now live. Let's go over some of the changes - there's a LOT, so forgive us for moving quick on each thing!New…
Today is another bugfix patch, along with a little optimization. - Fixed an issue that kept the Adhoc achievement from unlocking - Fixed an issue that could cause the teleport_player function to infinite loop and crash the game - Fixed an issue that kept the d…
Today's a bugfix update, nothing too special. - Fixed a crash associated with attempting to Quicksave on the main menu - Fixed a crash associated with attempting to load an empty Quicksave - Fixed the Linux build failing to launch - the November Steam update b…
* Added a new insanity: "REDUCTION IN FORCE", which forces you to make some hard decisions * Attempted to fix a bug in LOVE's GetSaveDirectory function not handling special characters properly * Added a lot of debugging around failing to save or load games If …
Another mod update today. - Number of available hooks increased to 100 - Large-scale reorganization of internal game logic - All functions that are a good idea for modders to call are now in modapi.lua, with documentation on what everything does and any salien…
The forge has been hot since 1.3 came out, and we are back with more modding updates, and more requests filled! Now you can build your own:MapThe map creator that we used internally has been updated and folded into the main game. Our internal tool is now compl…
Engineers - Eyes and ears!As most of you are probably aware, we read every SINGLE review that comes through. Fundamentally, we think that if you have taken the time to put down your sincere thoughts for the game we've made, you deserve the time it takes for us…
Hello again, Custodians! We've got a bunch of good things in this patch across the board. First things first, let's start with the functional changes. Saving Throws Maxing out your Psychosis is a game over - we know that. Or do we? One thing that has popped up…
Greetings, Custodians! We are delighted to announce the launch of the official wiki! https://endlessdark.wiki.gg/ Patch 1.1 is coming soon, with a small fistful of gameplay upgrades, and a large fistful of polish like typo fixes and small bug fixes. However, i…
The OST for Endless Dark has been updated. - Added the 11th track, Terminus (it was slow getting out of mastering) - Updated default bitrate to 320kbps - Added option for lossless OGG download
Need something real depressing to go with your seasonal affective disorder, northern hemisphere friends? Well, have I got a game for you!.. Read more.
It's finally here, friends. There have been a toothgrinding number of delays, but today, we are proud to finally present you 1.0, the full release of Endless Dark. We'll dive straight in. Metastable The thing everyone's here for - the final arc, named Metastab…
Today is another decent update as we push to the end. Nightmares One piece of content we've always wanted to put more effort into are the 'nightmares' that occasionally happen as you progressively lose your mind. We've added another 4 (codenamed "someone else"…
Hello again, Custodians! It's been a lot longer than any of us wanted, getting where we're going. Unfortunately, the terrible luck that plagued the dev team for the first entire half of this year has continued, only mildly abated by the increasing improbabilit…
As we continue to march toward 1.0, we've made the decision to keep releasing bit by bit what we HAD hoped to release all at once - in a continuous effort to prove our commitment to seeing things through, despite the continuing efforts of the Horseman of Pesti…
So, March has come and gone, and with it, our hopes to release 1.0 around the one year in EA mark. Unfortunately, today's update is not 1.0. And we feel that requires a bit of explanation. As our credits page hopefully makes clear, Endless Dark has a number of…
1 item on Steam, newest first.
