Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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72% positive of 116 ยท Mostly Positive ยท Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 72% on 2026-11-03 โ 72% today (116 reviews)
No changes recorded yet.
No authorized Steam key store lists this game right now.
Does not work on Steam Deck. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
- setup controller support for core menus - changed hardcore mode to 2x cc gain off base difficulty bonus - new ship selection screen - added warning for empty deck
- Adjusted physics to not be so choppy - Changed enemy ground gas areas to be more performant - Changed smaller enemies to not collider with larger ones - Changed assault cannon projectile visual - Changed shot cannon projectile visual - Changed burst turret pโฆ
- Imported new enemy models that have been in the works. Still need to optimize them and don't have bosses or hatchery models yet. - Removing upgraded cards from a deck now refunds credits spent upgrading it - Deleting a deck now refunds credits for all upgradโฆ
- fixed drone pickup radius upgrade not applying - added additional safety condition to prevent in-screen enemy spawning - removed backspace as key bind of back out of menu - replaced starting weapon no longer creates duplicates in campaign - adjusted survive โฆ
- most weapons including beams now respond to weapon firepoint upgrades - increased beam hit detection thickness to help prevent missing hits - fixed campaign reroll cost not counting credits collected during run - increased plasma cutter +1 starting length - โฆ
- changed campaign reroll cost to draw from total campaign funds, but reroll cost will persist between missions - changed first reroll cost to zero - fixed triggers not registering from last patch - increased missile barrage radius, decreased its range - adjusโฆ
Join the wars in the skies! Star Survivor is Available NOW To celebrate this big day, Commander Ken will trek the stars in broadcast here on Steam and will answer all your questions on Discord. There are also some fancy gifts prepared for you ๐ โ #1 Surprise:โฆ
Captains, you are awaited at the bridge of your starships! Star Survivor is about to be released in 24hrs! Thank everyone who played Demo and Prologue โ your guidance took the game one step closer to the state we all want it to be. We hope to share with you thโฆ
Star Survivor is hitting the early access on March 2 Get a ๐ copy of Star Survivor in the Giveaway! Follow Erabit on Twitter to stay tuned for the upcoming giveaway. Rules are super easy! Thank you, friends, for supporting my game with feedback and suggestionโฆ
Hi! Commanders! I am the solo dev behind Star Survivor, thank you all for trying Star Survivor - Prologue! I've gotten lots of great feedback and released 2 Hot Patchs for the game based on all of your suggestions in the past 2 days, and I'd love to hear more!โฆ
Welcome to the Star Survivor: Prologue โ an odyssey across the space filled with unfriendly alien drones We are happy to announce that the Star Survivor: Prologue is now available! It is 100% free, so take a peek at how the game works and share your thoughts oโฆ
Hi everyone! Star Survivor is showcasing new features in its upcoming Prologue, coming Feb 17th Thanks to everyone who has supported the game and given their valuable feedback to improve Star Survivor. I have been adding new features that will be open for publโฆ