Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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88% positive of 459 · Very Positive · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Infiltrate the depths of an exoplanet mining facility to scavenge for gear and challenge a corrupt megacorporation. Utilize gadgets and equipment in high-stakes stealth, and hone your fighting skills in breakneck combat in this stylish stealth-action dungeon crawler.
Live data from Steam, tracked by SteamPlayerBase.
Works great on Steam Deck. Results from Valve's own testing.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 88% on 2026-11-01 → 88% today (459 reviews)
No authorized Steam key store lists this game right now.
2 items on Steam, newest first.


Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hey Scavengers!Just put out a small patch to address a review: the game now forces the combat camera to start zooming out when the midpoint between the player and the guard they're targeting is closer than 5 meters. A little oopsie from the way I reworked FOV …
Changelog New Features Added a “Reset All Bindings” button to the control binding menu (only available when editing custom presets). Control preset settings can now be changed when a non-customizable preset is selected. When doing this, the game will automatic…
Changelog Fixed an error caused by switching targets in a fight where the enemy health bars are not visible. Corrected the positioning of the scavenger’s taser when loading into a run with gear equipped that would change its position. Teleporting a guard out o…
Hey Scavengers! We're releasing a new patch that reworks elevator ambushes and makes minor adjustments to bosses. Enjoy! Adjustments Previously, the chance of an elevator ambush occurring was determined by an “aggression” value that would increase when getting…
Hey Scavengers, minor patch rolling out with some good ol' bug fixes. Adjustments The game no longer runs in the background. Aside from being a sensible quality of life change, this should, in conjunction with some other bug fixes in this update, help stop cer…
Major update and Summer Sale! Hey Scavengers! Today we've got our first major post-release update, rich with big changes that should massively improve your experience with Raw Metal! Also, the game is 20% off for the Steam Summer Sale, and we've added a bundle…
Hey Scavengers!We've got one last major update for ya before we move onto our next game! Sorry for the wait. Watch the devlog for a quick rundown of all the new stuff!New AnimationsWe felt the existing six combat start animations were a bit repetitive, so I to…
New FeaturesBoss 3 now has an “aura” visual effect that appears during the Standoff state to better clarify the distinction between states.Added hit VFX when the player gets hit (yes, we really forgot to do this until now).A message now appears when descending…
Hey Scavengers! We've got an absolutely massive update for you today just in time for the Steam Winter Sale, for which Raw Metal is 30% off! In this update, we wanted to both bring the game closer to our ideal vision, and address much of the feedback we've rec…
At first glance, this shadow-hopping top-downer looks like a nostalgic stealth game designed to evoke the boxy subterranean environments of the first Metal Gear Solid. But really it is a tough single-player fighting game with stealth bits attached. It is close…
Hey Scavengers! Thanks so much for the overwhelming support for the game since launch! You've blown us away and we couldn't be more happy. To address some feedback and maintain open communication, we wanted to talk a bit about what we're planning on implementi…