Last 7 days ยท history since Nov 3, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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Live data from Steam, tracked by SteamPlayerBase.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
We've released another patch for the game today. In this patch we focused on bug fixing and design changes. Please keep in mind, due to our changes to our saving system, we had to wipe servers. - We believe we have fixed the bases dissapearing/saving bugs. - Wโฆ
We have released our second post release patch. Once again this patch focuses on Optimization. This patch does not require us to wipe saves. - Terrain is much more stable and optimized. - Paging system should react faster and more efficiently. - "Generating Teโฆ
We've been working hard on a new update the past few weeks. There are many new features, and many bug fixes in this update. We worked on stability and optimization as our main focus. Our MP Dedicated servers should also be much more stable now. And we've buffeโฆ
Week @ Code}{atch -- "Beta Edition v0.8" Howdy, We've got the latest major update coming to you all live in time for the weekend! In this update, we give you all the much sought after smelter and refinery! Yes, now you don't have to hunt for your ingots (thougโฆ
This patch addresses some issues that have come up. Below is a summary of some of the more visible fixes that have been put into this build. Unfortunately, users may experience some strangeness with older saved games with the new build and servers will have thโฆ
We've updated the game with a second patch for 7.5. We had to wipe server saves to make it accessible. Over the next week or two we may have to wipe server saves again, but we plan to try not do this unless absolutely needed. - Block saving fix - Server stabilโฆ
Gaming PC specialist, Starforge Systems, has announced its "next-gen" gaming PC lineup featuring RTX 5090 and RTX 5080 cards, to coincide with the arrival of the new Nvidia GeForce RTX 5000 series. Meanwhile, the company has also revealed its latest limited edโฆ
Release Trailer: http://youtu.be/AXVledJlEmI http://media.moddb.com/images/games/1/18/17028/steam8.1.jpg We are proud to announce that we are releasing StarForge today! After many years of hard work, dreams and determination, we are releasing the 1.0 of StarFoโฆ
We've been working the last 2 weeks mainly on bugs and stability fixes. However, we've managed to put in some features such as the World Spire, 3 Doors, 3 Garage Doors, and the Space Helicopter. Check it out below: http://starforge.typepad.com/starforge/2014/0โฆ
We've been working the last 2 weeks mainly on bugs and stability fixes. However, we've managed to put in some features such as the World Spire, 3 Doors, 3 Garage Doors, and the Space Helicopter. Check it out below: http://starforge.typepad.com/starforge/2014/0โฆ
The week@codehatch blog post is up detailing water, the update, and more: http://starforge.typepad.com/starforge/2014/08/weekcodehatch.html We have updated the game today on Steam to version 0.91. Server saves had to be reset as a result. It contains all of thโฆ
As we are nearing 1.0 of the game, we have been putting the finishing touches on the in-game digital perks for both IndieGoGo backers and Founders Club members. Please read this blog post detailing our plans for perk delivery: http://starforge.typepad.com/starโฆ
Today's Deal: Save 75% on StarForge !* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends Saturday at 10AM Pacific Time
Welcome to another Week@Codehatch post. We have been working very hard on some new StarForge content. Before we head into the new content, we thought we'd also mention that we are working on our IndieGoGo rewards fullfilment, and will have more on that in a seโฆ
Hey guys, So this Week @ Code}{atch, things have been fairly relaxed, compared to the previous week. We've created some front-end changes in the game and have added a compass, harvestable plants, and a couple of creatures into the game. The compass is featuredโฆ
Hey guys, so this week was pretty monumental for everyone here at Code}{atch and the community. We graduated from Alpha into Beta, with the release of 0.7.5 this week. And so far the responses have been absolutely fantastic! It's really good to see so many of โฆ
Hey guys, the dawn of the weekend is upon us and that means it's time for another update here at the studio. This week we'll be showing you some more artwork, and a variety of the new armor tiers shown in-game! Also, the team has been working on tying up the rโฆ
Hey all, Hope you're having a good start to your weekend! Normally you would all be seeing a Week @ Code}{atch post here. However we've had some technical issues on the end of our bloghost provider that's preventing us from posting one tonight. In lieu of thatโฆ