Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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68% positive of 1,854 · Mixed · Live from Steam
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Dive into the mysteries of the Backrooms with a solo-developed survival game. Explore eerie hallways, uncover secrets alone or in multiplayer (up to 6 players), and take on unique challenges.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 68% on 2026-11-01 → 68% today (1,854 reviews)
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
This branch is for players who want to try features in development and or testing state This might contain a lot of bugs
Level Optimisation & Improvement Level FUN: Various optimization improvements. Prison: Performance optimizations along with several visual reworks. Level 150: Various optimization improvements. VOIP The VOIP muffle effect is now disabled by default. You can re…
Changes & Improvements Changed the default Anti-Aliasing setting to None. Added new Anti-Aliasing options: None, FXAA, and TSR. This allows players with lower-end PCs to achieve better performance. You can also experiment with the Anti-Aliasing settings and Re…
Small material fixes and improvements throughout the game. Fixed material issues in the Level Editor startup area. Fixed the Poolroom water shader in Found Footage.
Switched back to Temporal Super Resolution (TSR) as the default anti-aliasing method to improve image quality while maintaining solid performance. Added a new Resolution Scale option in the graphics settings. Players can now adjust the internal rendering resol…
Reintroduced the gamma adjustment option following requests from several players. This setting is now available again to improve visual comfort and overall gameplay experience for some players.
Improvements Re-enabled the intro map. Added DirectX 12 shader precompilation support at startup to reduce gameplay stuttering and shader compilation hitches. Fixes Fixed Lumen auto-detection on low-end PCs, ensuring the appropriate alternative lighting method…
Works, but may need extra effort. Results from Valve's own testing.