Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 1 · 1 user reviews · Live from Steam
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DUNJUNGUY is a randomly generated action RPG dungeon-crawler with Rogue-like elements. Following brave adventurers on their journey into the DUNJUN players will find bizarre unique items, epic loot, and pets that buff the player's abilities and enable them to fight off the endless hordes of creatures.
Live data from Steam, tracked by SteamPlayerBase.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
No authorized Steam key store lists this game right now.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (1 reviews)
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Welcome travelers! We've gotten a lot of feedback at shows and conventions that we've been to this last year. We've met countless awesome people and have had a ton of fun showing you all DUNJUNGUY! We went to 6 conventions in 2024, and traveled all over the co…
Hello Madison Wisconsin! We're here at MDEV attending the game showcase hoping to highlight our latest changes to DUNJUNGUY! We are also pitching our game as part of the convention as well. Come check us out if you have the chance. DUNJUN NEWS The tavern and D…
Hello people who use keys! Big update for all of our locksmiths out there. Keys now show up in the inventory in a special UI slot down by the coins instead of appearing in the inventory. We got tired of all the space they were taking up. We also have some more…
Oh hello there, We've been busy debugging and finding performance improvements for the DUNJUN since our last update. We've also got some controller bug fixes as well. Apparently they weren't working in some of our menus. Sorry about that... Special thanks to M…
Greetings patrons and passerby, Here is another small patch for performance improvements. It turns out the Magic Skeletons were shooting 3 fireballs at once instead of 1. This sometimes caused the whole DUNJUN to lock up and confused a lot of the other creatur…
Hello adventurers, Wanted to get a minor fix out today to address some performance issues with the previous build. We realized the skeletons were underpaid. They are now properly unionized and are much happier with their work. Bugfixes: - Improved performance …