Last 7 days ยท history since Nov 3, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Added hotkeys (keyboard 0-9) to activate town menu panels When a Market item is oversupplied, the displayed recipe ratio is shown as > 100% instead of
Reminder that Early Access launch is tomorrow (Thursday April 20)! Huge thanks to everybody that helped with playtesting to get the game to this point, all the feedback was extremely valuable and helped smooth out a lot of balance issues & bugs that I probablyโฆ
Removed ability to reset World or Town. Ultimately this feature was not adding much fun for all the extra player effort it required. This may reduce replayability but will result in a much more balanced & interesting playthough. My goal is to eventually add anโฆ
Reworked Market Happiness system. Previously, a Town XP Multiplier bonus was awarded based on the average fulfillment of all items available in a market. However this had the effect of penalizing the player for unlocking new items, as it dropped their average โฆ
Fixed bug: Steam Demo was not using Steam Cloud (all locally saved games are uploaded automatically upon launch) Places where time is displayed (Research & building duration, Daily reward cooldown, Global & Town Perk reset cooldown) now displays seconds Researโฆ
Many early quests and resources now have higher completion requirements, to improve pacing for new players Reformatted Trading list items to make Buy / Sell functions more obvious Towns level up automatically without having to click โLevel Upโ Fixed bug: changโฆ